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Game Boy (LSDJ) support #25

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1 of 4 tasks
mtolly opened this issue Jan 1, 2015 · 1 comment
Closed
1 of 4 tasks

Game Boy (LSDJ) support #25

mtolly opened this issue Jan 1, 2015 · 1 comment

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@mtolly
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mtolly commented Jan 1, 2015

  • Get the existing Danimal Cannon song building with album audio
  • Allow the user to supply pre-aligned stems recorded with BGB or similar
  • Split the wave channel into bass and kick drum automatically via the MIDI notes
  • The dream: somehow embed a GB emulator in onyxbuild to record the stems automatically
mtolly added a commit that referenced this issue Feb 19, 2015
[ci skip]
(going to adjust the travis ENV vars in next commit)
part of #25
todo: support gb channels
fun fact: album audio is 140bpm, raw gameboy output is faster
@mtolly
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mtolly commented Sep 28, 2017

Closing due to lack of interest ¯\_(ツ)_/¯

@mtolly mtolly closed this as completed Sep 28, 2017
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