Why:
- Superseded by something using dear-imgui, GL4.6/GLES3, and GCC.
- Would involve extensive rewrites to support modern cores.
- A relic tbh since it was Windows only.
Support/help/bug reports will be ignored.
Requires Windows 7 and up. No exceptions.
To compile using MSVC2022 (you need ATL/MFC installed with your MSVC install):
- Clone/fork the Github repo only. This is vital.
- Use MSVC to make a release grade Win32/x64 build.
Has:
- Dynamic rate control
- OpenGL based rendering
- DirectInput/Xinput input handling
- WASAPI audio output
- Command line based ROM/core loading
- Savestates/SRAM saving/loading
- Per-game input/core option loading/saving