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CEF CEGUI widget #3

Merged
merged 3 commits into from
Apr 9, 2015
Merged

CEF CEGUI widget #3

merged 3 commits into from
Apr 9, 2015

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jushar
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@jushar jushar commented Apr 9, 2015

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Reverted changes in "Core 2013.sln" made in the last commit  (my VS was too old :( )
Removed guiCreateBrowser's URL parameter (use guiBrowser:getBrowser():loadURL instead)
jushar pushed a commit that referenced this pull request Apr 9, 2015
@jushar jushar merged commit f4d2e4c into multitheftauto:master Apr 9, 2015
@qaisjp qaisjp modified the milestone: 1.5 May 27, 2015
@qaisjp qaisjp added the enhancement New feature or request label May 27, 2015
ccw808 added a commit that referenced this pull request May 28, 2015
ccw808 added a commit that referenced this pull request Jul 17, 2015
ccw808 added a commit that referenced this pull request Jul 17, 2015
ccw808 added a commit that referenced this pull request Jan 8, 2016
ccw808 added a commit that referenced this pull request Jan 9, 2016
jushar added a commit that referenced this pull request Jan 23, 2016
jushar added a commit that referenced this pull request Jan 23, 2016
sbx320 added a commit that referenced this pull request Aug 1, 2016
sbx320 added a commit that referenced this pull request Oct 26, 2016
Removed empty SharedUtil.Math.hpp
ccw808 added a commit that referenced this pull request Oct 29, 2016
sbx320 added a commit that referenced this pull request Jan 3, 2017
ccw808 added a commit that referenced this pull request Apr 1, 2017
qaisjp pushed a commit to qaisjp/mtasa-blue that referenced this pull request Jun 7, 2018
jushar pushed a commit that referenced this pull request Jun 18, 2018
Squashed commit of the following:

commit ae72bbc
Author: Jusonex <jusonex96@gmail.com>
Date:   Sat Jun 16 20:28:58 2018 +0200

    Make custom animations work with the EU version too

commit 432344f
Author: Jusonex <jusonex96@gmail.com>
Date:   Sat Jun 16 17:28:56 2018 +0200

    Fix source formatting in CMultiplayerSA based on the clang-format change

commit 44e8167
Merge: 9900349 05fbbfb
Author: Jusonex <jusonex96@gmail.com>
Date:   Sat Jun 16 17:28:33 2018 +0200

    Merge remote-tracking branch 'origin/master' into feature/custom-ifp-animations

commit 9900349
Merge: d38e68e 9f4d3de
Author: saml1er <10183157+saml1er@users.noreply.github.com>
Date:   Mon Jun 11 07:14:24 2018 +0500

    Merge pull request #1 from multitheftauto/master

    Merge master into custom_ifp_animations

commit d38e68e
Author: Qais Patankar <qaisjp@gmail.com>
Date:   Wed Jun 6 23:41:34 2018 +0100

    Undo whitespace change

    (test commit)

commit 3114067
Author: idanish <danishroar@gmail.com>
Date:   Fri May 4 15:37:41 2018 +0500

    Added copyright comment, and added #pragma once to header files

commit cd5b1cd
Author: idanish <danishroar@gmail.com>
Date:   Fri May 4 15:36:31 2018 +0500

    Added m_ prefix before member names and copyright comment at top.

commit a311d8d
Author: idanish <danishroar@gmail.com>
Date:   Thu Apr 12 01:11:43 2018 +0500

    Fix warning c4150 when deleting Game SA interface

    Visual studio was generating a warning when calling delete operator on hierarchy and sequnece interface in Client Deathmatch, so replaced it with CAnimManager::DeleteCustomAnimHierarchyInterface and CAnimManager::DeleteCustomAnimSequenceInterface in CIFPAnimations::DeleteAnimations and CClientIFP::MoveSequencesWithDummies

    Also, applied source formatting

commit 90ba044
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 11 23:35:59 2018 +0500

    Improved custom animation hooks for readability

    Rewrote HOOK_CAnimBlendAssocGroup_CopyAnimation in C++ for more clarity, it is shorter now, and thus more readable.

    Moved HOOK_CAnimBlendAssoc_destructor to CMultiplayerSA_HookDestructors.cpp

commit db75cd6
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 11 15:39:59 2018 +0500

    Removed IFP mutexes from CClientGame and CClientPed

    They were not needed. I used them because I was in doubt whether GTA:SA is using a secondary thread. I confirmed that it's not using another thread with the help of SharedUtil::IsMainThread() method.
    - Suggested by Jusonex

commit c54b854
Author: idanish <danishroar@gmail.com>
Date:   Fri Apr 6 17:19:45 2018 +0500

    Removed GameSA includes from Client Deathmatch and minor code improvements

    Replaced GameSA includes with interfaces
    - Suggested by Jusonex

    Removed #pragma from CIFPEngine.h
    eRestoreType is now passed by const reference in CIFPEngine::EngineRestoreAnimation

commit 43f90fe
Author: idanish <danishroar@gmail.com>
Date:   Thu Apr 5 14:51:55 2018 +0500

    Code quality improvements

    Replaced uint32_t, int32_t, and int16_t with std::* from <cstdint>
    - Suggested by Necktrox

    Used std::find_if in CClientIFP::GetAnimationHierarchy
    & improved iterator loops by using
    for (auto& Animation : m_pIFPAnimations->vecAnimations)  in CClientIFP::ReadIFPVersion2 and CClientIFP::ReadIFPVersion1
    - earlier suggested by sbx320

    Replaced std::string with SString.

    Changed CIFPAnimations::SIFPAnimation::pSequencesMemory type to BYTE*. Removed casting where this member of struct was accessed.

    Used const where applicable in CClientIFP.cpp.

    Renamed ConvertStringToMapKey to ConvertStringToKey.

    Applied source formatting again

commit 6ec9bcc
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 4 16:18:00 2018 +0500

    Rewrote CFileReader and some code review improvements

    CFileReader is using ifstream to load file into std::vector. No more dynamic memory allocation.
    &
    replaced std::vector::push_back with std::vector::emplace_back in CElementDeleter::OnClientIFPElementDestroy
    & Removed empty destructor from CClientIFP and empty constructor from CIFPAnimations
    - Suggested by Necktrox

    Used for (auto& pPed : m_setOfPedPointers) for iterating in CClientGame::OnClientIFPUnload.
    &
    using std::find_if in CElementDeleter::DeleteIFP with a lambda function
    - Suggested by sbx320

    Removed #pragma once in CClientIFP.h and CIFPAnimations.h
    - Suggested by sbx320 and Necktrox

commit e467f13
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 4 06:15:24 2018 +0500

    Restored CStaticFunctionDefinitions::GUIMoveToBack

    Three lines got removed from this function while solving conflicts, so restored them back.

commit a45bf99
Merge: dc8ef5c 554a27d
Author: saml1er <10183157+saml1er@users.noreply.github.com>
Date:   Wed Apr 4 04:18:44 2018 +0500

    Merge branch 'master' into custom_ifp_animations

commit dc8ef5c
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 4 03:55:45 2018 +0500

    Fix source formatting

commit 9a6f6ae
Merge: e29b13a d7649ba
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 4 03:39:22 2018 +0500

    Merge branch 'test_custom_ifp_animations'

    # Conflicts:
    #	Client/game_sa/CAnimBlendAssocGroupSA.cpp
    #	Client/game_sa/CAnimBlendAssocGroupSA.h
    #	Client/game_sa/CAnimBlendHierarchySA.cpp
    #	Client/game_sa/CAnimBlendHierarchySA.h
    #	Client/game_sa/CAnimBlendSequenceSA.h
    #	Client/game_sa/CAnimBlendStaticAssociationSA.cpp
    #	Client/game_sa/CAnimBlendStaticAssociationSA.h
    #	Client/game_sa/CAnimBlockSA.h
    #	Client/game_sa/CAnimManagerSA.cpp
    #	Client/game_sa/CAnimManagerSA.h
    #	Client/mods/deathmatch/logic/CClientGame.cpp
    #	Client/mods/deathmatch/logic/CClientGame.h
    #	Client/mods/deathmatch/logic/CClientPed.cpp
    #	Client/mods/deathmatch/logic/CClientPed.h
    #	Client/mods/deathmatch/logic/CElementDeleter.cpp
    #	Client/mods/deathmatch/logic/CElementDeleter.h
    #	Client/mods/deathmatch/logic/CResource.cpp
    #	Client/mods/deathmatch/logic/CResource.h
    #	Client/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp
    #	Client/mods/deathmatch/logic/CStaticFunctionDefinitions.h
    #	Client/mods/deathmatch/logic/luadefs/CLuaEngineDefs.cpp
    #	Client/mods/deathmatch/logic/luadefs/CLuaEngineDefs.h
    #	Client/multiplayer_sa/CMultiplayerSA.cpp
    #	Client/multiplayer_sa/CMultiplayerSA.h
    #	Client/multiplayer_sa/CMultiplayerSA_FixBadAnimId.cpp
    #	Client/sdk/game/CAnimBlendAssocGroup.h
    #	Client/sdk/game/CAnimBlendHierarchy.h
    #	Client/sdk/game/CAnimBlock.h
    #	Client/sdk/game/CAnimManager.h
    #	Client/sdk/game/CGame.h
    #	Client/sdk/multiplayer/CMultiplayer.h

commit d7649ba
Author: idanish <danishroar@gmail.com>
Date:   Wed Apr 4 02:50:33 2018 +0500

    Fix engineIFPLoad failure on resource multiple restarts

    IFP was failing to load after restarting resource multiple times, because it was removed from map in CElementDeleter::DeleteIFP which caused a small delay in ms. Now, it will be removed from map when it's added to element deleter list, so engineLoadIFP won't fail because the element with the same block name does not exist in map anymore.

commit 79c2463
Merge: e122684 84655ef
Author: Code Nulls <danishroar@gmail.com>
Date:   Sun Apr 1 19:49:02 2018 +0500

    Merge pull request #8 from saml1er/custom_ifp_animations

    Custom ifp animations ( mergeable to master )

commit 84655ef
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 19:42:46 2018 +0500

    Disabled console and removed printf

commit 11fe653
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 16:21:26 2018 +0500

    Used Hungarian notation for naming structs and enums

commit d38b4ec
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 15:31:49 2018 +0500

    [ FIX ] Compiling in release mode caused crash on CAnimBlendAssoc_destructor

commit e122684
Merge: 1dfadb5 dae8c85
Author: Code Nulls <danishroar@gmail.com>
Date:   Sun Apr 1 14:24:47 2018 +0500

    Merge pull request #7 from saml1er/custom_ifp_animations

    Custom ifp animations ( Everything is complete )

commit dae8c85
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 14:16:12 2018 +0500

    Removed 2 unused functions in CGame and CGameSA

commit 98ccb35
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 12:25:25 2018 +0500

    Removed unsed GetClientPedByClump from CClientEntity

commit 66b9cd1
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 11:55:06 2018 +0500

    Replaced Animations map is now thread-safe in CClientPed

commit a5ddb6e
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 11:22:09 2018 +0500

    Improved code design for CAnimBlendStaticAssociation

commit 7be4f2b
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 09:20:24 2018 +0500

    Implemented thread synchronization for maps and set

commit ee3b7b1
Author: idanish <danishroar@gmail.com>
Date:   Sun Apr 1 09:18:38 2018 +0500

    Moved Get functions to header in CAnimManagerSA

commit 3f4e394
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 31 18:44:37 2018 +0500

    [FIX] Unloading IFP will allow gateway animation to play instead of custom
    Custom animation was not playing if you unloaded IFP. I used a shared_ptr to fix this problem. Also, unloading IFP resulted in looped animations to play gateway animation instead of custom, so fixed that as well.

commit 679982d
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 31 18:41:12 2018 +0500

    Optimized std::map key for performance.

commit 91d3ea8
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 30 09:35:15 2018 +0500

    [ FIX ] engineReplaceAnimation fails if block is not loaded

commit 5966687
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 30 09:34:37 2018 +0500

    Moved raw memory access to Game SA

commit a7b1011
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 15:20:51 2018 +0500

    Code design improvement in CIFPAnimations::DeleteAnimations

commit 015fd39
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 15:19:48 2018 +0500

    Added CIFPEngine which contains most logic for Lua IFP functions

commit 1dfadb5
Merge: f4d1c55 8bbd104
Author: Code Nulls <danishroar@gmail.com>
Date:   Thu Mar 29 09:18:04 2018 +0500

    Merge pull request #6 from saml1er/custom_ifp_animations

    Custom ifp animations ( Improved Code Design )

commit 8bbd104
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 09:01:37 2018 +0500

    Added new functions to CAnimManager for CClientIFP

commit 1330cb4
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 08:58:08 2018 +0500

    Improved code design of CFileReader

commit 1d9eb2b
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 08:55:22 2018 +0500

    Moved CIFPAnimations to deathmatch/logic

commit 63b17a4
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 08:54:20 2018 +0500

    Removed unused files

commit 7f8ace6
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 29 08:53:26 2018 +0500

    Removed IFPLoader include

commit 997ec7d
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 28 10:02:08 2018 +0500

    Improved overall code quality. Methods are even more shorter now.

commit c2a4195
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 28 03:52:30 2018 +0500

    Improved CClientIFP design even more and some optimizations
    The code design was really bad. Methods were very long which made them hard to understand. Now, they are readable.

commit 42e2109
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 23:38:29 2018 +0500

    Improved IFP Readers, both Version 1 and 2.

commit c6e089f
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 23:08:20 2018 +0500

    Added PraseSequenceVersion1 and PraseSequenceVersion2

commit 7dc2f6e
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 06:36:59 2018 +0500

    used iterator in ReadIFPVersion2 instead of C loop

commit 5ba567d
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 06:18:31 2018 +0500

    Improved key frames reading logic for IFP Version 2

commit b5caa13
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 04:29:46 2018 +0500

    Improved code readability. Still more improvement needed.

commit 3e25495
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 04:28:45 2018 +0500

    Moved structs and enums to CClientIFP class

commit 412a42a
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 27 04:28:01 2018 +0500

    Added IFP_Animation struct and removed unused members.

commit 7b2394c
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 26 10:02:19 2018 +0500

    Removed isIFPLoaded checks

commit 6243ca4
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 26 10:02:01 2018 +0500

    Removed printf

commit a64710d
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 26 09:24:23 2018 +0500

    Removed useless function calls in DeleteElementSpecial

commit 7cf982b
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 26 06:33:02 2018 +0500

    Using shared_ptr for CIFPAnimations

commit 63398af
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 26 06:31:50 2018 +0500

    Created CIFPAnimations class for keeping IFP animations only

commit 19f1156
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 25 05:15:54 2018 +0500

    Replaced raw pointer with shared_ptr for CClientIFP

commit 19aae47
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 25 05:15:07 2018 +0500

    Added IS_IFP macro

commit 6e80659
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:53:12 2018 +0500

    Added InsertAnimationDummySequence with new parameters

commit 85de6ed
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:52:44 2018 +0500

    Used factory pattern for Animation hierarchy and sequence

commit 2b6170b
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:52:11 2018 +0500

    Added GetCustomAnimBlendHierarchy and GetCustomAnimBlendSequence

commit 61b6232
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:51:50 2018 +0500

    Added GetCustomAnimBlendHierarchy and GetCustomAnimBlendSequence

commit ce30759
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:51:11 2018 +0500

    Removed destructor

commit ee23cd9
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 07:50:53 2018 +0500

    Added animation hierarchy functions

commit 7a6146d
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 04:40:58 2018 +0500

    Used Factory pattern for CAnimBlendSequenceSAInterface

commit 991df8c
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 04:39:58 2018 +0500

    added GetAnimBlendSequence

commit 80638dd
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 04:39:31 2018 +0500

    Added GetAnimBlendSequence

commit d5e33c4
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 24 04:39:05 2018 +0500

    Added functions for CAnimBlendSequence and SA

commit f4d1c55
Merge: cc41b27 cc5b9ed
Author: Code Nulls <danishroar@gmail.com>
Date:   Thu Mar 22 03:15:13 2018 +0500

    Merge pull request #5 from saml1er/custom_ifp_animations

    Custom ifp animations [Fixed unloading]

commit cc5b9ed
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 22 03:09:06 2018 +0500

    Removed CAnimBlendAssoc_Hierarchy_Constructor hook and handler

commit e557b62
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 22 02:43:12 2018 +0500

    Completed BlendAnimationHierarchy and CAnimBlendAssoc_Constructor
    These two hooks are meant to work in the same way. We can use anyone we wish to. BlendAnimationHierarchy is much cleaner and easy to understand, so let's use that one. Keep in mind that these two hooks get triggered for setPedAnimation only. They have nothing to do with AddAnimation and AddAniamtionAndSync

commit bb4ed12
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 22 02:40:58 2018 +0500

    Removed iAnimationSearchReferences.

commit 16ed6f5
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 08:04:19 2018 +0500

    Fixed unload crash. IFP is unloaded by checking references now.

commit c60a3b2
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 08:03:15 2018 +0500

    UnloadIFP calls DeleteIFPAnimations now and renamed iAnimSearchRef

commit 8a67226
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 08:01:41 2018 +0500

    Removed static for iAnimationSearchReferences

commit e127b3c
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 08:01:12 2018 +0500

    ReplaceAnimation checks whether IFP is loaded or not

commit 495220b
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 08:00:01 2018 +0500

    changed UnloadIFPAnimations to DeleteIFPAnimations

commit a550ae1
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 05:07:45 2018 +0500

    GetAnimationHierarchy loop breaks after hierarchy is found

commit 65fdfe7
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 05:01:44 2018 +0500

    s_iAnimationSearchReferences is checked before unloading IFP anims

commit 44121e8
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 05:01:14 2018 +0500

    added isIFPLoaded and s_iAnimationSearchReferences to CClientIFP

commit 3b1acd7
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 02:53:18 2018 +0500

    custom animation associations are kept in map for setPedAnimation

commit f85b8f5
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 21 02:51:52 2018 +0500

    inlined functions and added IFPAnimationsPointer functions

commit c5ee5da
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 20 21:02:54 2018 +0500

    CopyAnimation handler now modifies pOutIFPAnimations.

commit 47ea233
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 20 21:01:52 2018 +0500

    Fixed CopyAnim hook and added mapOfCustomAnimationAssociations and its functions.

commit fee333b
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 20 21:00:11 2018 +0500

    Changed getReplacedAnimation return type to SReplacedAnimation *

commit f4258de
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 20 20:59:18 2018 +0500

    added GetIFPAnimationsPointer
    This function will get a pointer to SIFPAnimations struct of the IFP

commit cb453c6
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 20 02:04:51 2018 +0500

    Added CAnimBlendAssociation Contructor and Destructor handler
    This is for properly unloading IFP using SIFPAnimations struct.

commit aab7940
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 21:12:34 2018 +0500

    Moved custom animation hooks to a separate file

commit 16a9c55
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 20:05:31 2018 +0500

    [WIP] modifed CopyAnimation hook for SIFPAnimations
    This is needed for unloading IFP. We'll use this to increment and decrement iReferences in SIFPAnimations when an animation association is created and destroyed respectively.

commit 90e784f
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 20:00:26 2018 +0500

    changed CopyAnimation handler prototype and added SIFPAnimatins

commit f271bd5
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 19:59:36 2018 +0500

    Added include guard and removed prototypes with CAnimBlock in them

commit 44b516e
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 19:58:49 2018 +0500

    added SIFPAnimations and removed a member from IFP_Animation

commit 8c9535e
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 19:57:48 2018 +0500

    Animations are stored in SIFPAnimations struct now

commit 10506ea
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 19:56:37 2018 +0500

    added a new parameter and changed return type of AssocGroupCopyAnimation

    Added SIFPAnimations ** as a new parameter and changed the return type to bool for both ( static and none static ) handlers of AssocGroupCopyAnimation

commit d84dc88
Author: idanish <danishroar@gmail.com>
Date:   Mon Mar 19 19:48:20 2018 +0500

    just added some padding, nothing special

commit 3c44bcc
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 23:30:24 2018 +0500

    added a check in GetAnimationHierarchy whether IFP is loaded or not

commit cc41b27
Merge: c3fb1aa b8a92b0
Author: Code Nulls <danishroar@gmail.com>
Date:   Fri Mar 16 12:02:22 2018 +0500

    Merge pull request #4 from saml1er/custom_ifp_animations

    Custom ifp animations

commit b8a92b0
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 11:52:57 2018 +0500

    engineReplaceAnimation and engineRestoreAnimation is complete

commit 54c1a03
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 11:51:25 2018 +0500

    IFP pointer is removed first from map then onClientIFPUnload is called

commit f4691ad
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 11:49:48 2018 +0500

    added GetResourceIFPRoot inline function

commit 4ed6ef9
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 11:46:00 2018 +0500

    added missing member pLinkPtr to Hierarchy interface

commit fa75a7b
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 16 11:45:35 2018 +0500

    Added missing members to CAnimBlockSAInterface

commit c3fb1aa
Merge: 64ba51c 222bfe9
Author: Code Nulls <danishroar@gmail.com>
Date:   Thu Mar 15 01:15:05 2018 +0500

    Merge pull request #3 from saml1er/custom_ifp_animations

    Custom ifp animations

commit 222bfe9
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 15 01:09:06 2018 +0500

    No longer using global variables in animation hooks

commit d9027b5
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 14 22:16:50 2018 +0500

    Static association is initialized within AssocGroupCopyAnimationHandler
    The typedef "hCAnimBlendStaticAssociation_Init" needs to deleted for production code. We need to properly use factory method.

commit bd58fa4
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 14 22:14:55 2018 +0500

    Static association is created and destroyed within CopyAnimation hook

commit 1ad24fe
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 14 22:05:24 2018 +0500

    added typedef for CAnimBlendStaticAssociation::FreeSequenceArray

commit 62b3d09
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 14 14:45:34 2018 +0500

    Created a new AssocGroupCopyAnimation handler

commit 1694765
Author: idanish <danishroar@gmail.com>
Date:   Wed Mar 14 14:43:04 2018 +0500

    Added constexpr getAnimAssocGroupInterface function.

commit 9b578f9
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 13 23:03:32 2018 +0500

    optimized CopyAnimation hook for saving tons of RAM
    If we created a new static association for every player for every single animation then it means for 1000 players, the memory might exceed 400mb, that's a lot. Why not destroy the static association when we copy the animation from it? That's exactly what's happening in the hook now.

commit e17b895
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 13 14:34:02 2018 +0500

    Added ability to replace GTA internal animations.
    Modified AddAnimation, AddAnimationAndSync, and CopyAnimation for replacing GTA internal animations with custom animations. We'll need to create our own static association when engineReplaceAnimation is called and use that static association for a specific ped/player to play our custom animation instead.

commit 2600653
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 13 14:29:48 2018 +0500

    Removed code from AddAnimationHandler and AddAnimationAndSyncHandler
    The code worked perfectly except for custom CopyAnimation function, if we tried to rewrite this function, it would crash.

commit af38b5f
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 13 14:26:51 2018 +0500

    Removed CopyAnimation hook in InitHooks_FixBadAnimId

commit 5c0f65a
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 10 12:17:33 2018 +0500

    Rewrote animation hooks properly in CClientGame and CMultiplayerSA
    I renamed BlendAnimation hook to BlendAnimationHierarchy because now it's hooking a different BlendAnimation function that takes an animation hierarchy as argument. Also, I separated AddAnimation and AddAnimationAndSync hooks and their handlers. Now, they work independently. Also, there was a problem with AddAnimationAndSync hook in CMultiplayerSA.cpp, I fixed the return of the hook.

commit 1398945
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 10 08:55:22 2018 +0500

    [FIX] Fixed AddAnimation hook and disabled AddAnimationAndSync hook.
    I used Original code for AddAnimation hook in CClientGame::AddAnimationHandler. It works well. Now, it's time to create our own CAnimBlendAssociationSAInterface instead of using CopyAnimation. I'll need to enable AddAnimationAndSync hook as well because this is called for almost every internal GTA animation.

commit 64ba51c
Merge: aa722ff 7e4ad6c
Author: Code Nulls <danishroar@gmail.com>
Date:   Thu Mar 8 16:04:18 2018 +0500

    Merge pull request #2 from saml1er/custom_ifp_animations

    Working custom IFP animations

commit 7e4ad6c
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:57:45 2018 +0500

    Removed CClient Ped pointer map functions

commit 7f18adc
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:57:17 2018 +0500

    enabled AddAnimation hook

commit b0157a8
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:57:07 2018 +0500

    Animation name is now checked in engineLoadIFP whether the hierarchy exists or not

commit d153d3b
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:56:30 2018 +0500

    Fixes in ModelRequestCallBack and CClientPed constructor and destructor.
    Removed code for inserting and remove clump from map in ModelRequestCallBack. Also, CClientPed is inserted into map in constructor call and removed when destructor is called.

commit c529467
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:54:09 2018 +0500

    Added new functions for finding CClientPed by clump and used it in BlendAnimationHandler

commit f131323
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:51:13 2018 +0500

    [BUGGY] Added a new function GetclientPedByClump, but causes crash sometimes

commit ecb3dc5
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 15:50:35 2018 +0500

    Removed CClientPed pointer map functions

commit 2259c87
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 06:13:41 2018 +0500

    Block name is now checked when loading IFP.
    Before you could load many IFPs with same block name and it would cause memory leaks, now it's fixed.

commit a9a8066
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 8 06:11:31 2018 +0500

    [FIX] unloadIFP function works good now.

commit 76f2d02
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:34:47 2018 +0500

    setPedAnimation finally works for playing custom animations. Both GTA VC and SA have been tested.

commit a467ae9
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:32:26 2018 +0500

    changed BlendAnimationHandler hook resturn type

commit c39f14c
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:31:54 2018 +0500

    BlendAnimation hook has been changed to BlendAnimation_Hierarchy hook because that is only triggered when setPedAnimation is called. Commented AddAnimation hook for now, it can be used for engineRestoreAnimation and engineReplaceAnimation along with AddAnimationAndSync hook

commit 357acfc
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:29:32 2018 +0500

    added a Name member to IFP_Animation struct for keeping the animation name

commit 05289e1
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:28:43 2018 +0500

    [FIX] Fixed custom animations crashing by changing keyframes memory allocator from malloc to OLD_CMemoryMgr_Malloc which is GTA SA function

commit ac2ef96
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:26:57 2018 +0500

    pInterface variable is initialized to nullptr in GetAnimStaticAssociation

commit a97d89a
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:26:25 2018 +0500

    change pAnimBlendNodesSequenceArray type from int * to DWORD * in CAnimBlendStaticAssociationSA

commit 6037280
Author: idanish <danishroar@gmail.com>
Date:   Tue Mar 6 07:25:43 2018 +0500

    fixed bRunningCompressed in CAnimBlendHierarchySAInterface

commit d8337a5
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 21:46:07 2018 +0500

    changed BlendAnimation hook to BlendAnimation_Hierarchy and hooks works fine. It is called when you execute setPedAnimation from client lua. This is where we can play custom animation

commit aa722ff
Merge: ceb5663 80aec0e
Author: Code Nulls <danishroar@gmail.com>
Date:   Sun Mar 4 12:40:39 2018 +0500

    Merge pull request #1 from saml1er/custom_ifp_animations

    Custom ifp animations

commit 80aec0e
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:28:59 2018 +0500

    added IFP function prototypes and a map container for retrieving IFP pointer by custom IFP block name

commit c1d7814
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:28:10 2018 +0500

    added a boolean for checking next animation whether it's custom or not in CClientPed::CClientPed. Renamed PedClump function calls to PedPointer functions

commit 333ff15
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:26:50 2018 +0500

    remove PedClump map functions to PedPointer map functions. Also added GetWayBlockName and GetGateWayAnimationName

commit 9de0774
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:25:58 2018 +0500

    custom IFP pointer is removed from map container when unloaded.

commit 0ba8e13
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:25:12 2018 +0500

    added new functions for adding IFP pointer to map and checks for playing custom animation, not complete though. Custom animation is checked nicely, but isGateWayAnimationHierarchy function is not working properly.

commit acf46a7
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:22:20 2018 +0500

    IFP pointer is inserted to map if IFP is loaded sucessfully

commit df06f10
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:21:14 2018 +0500

    Modified setPedAnimation to play custom animation

commit b44dfc1
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:20:39 2018 +0500

    added new functions isNextAnimationCustom, setNextAnimationCustom, and setNextAnimationNormal

commit bf5e7dc
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 12:14:36 2018 +0500

    added GetGateWayAnimationName and GetGateWayBlockName. Renamed PedClump to PedPointer of m_mapofPedPointers' functions

commit d4b20dd
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 06:00:11 2018 +0500

    [FIX] Memory of dummy sequences' frames was not being freed for IFP Version 2. Now, it's being freed

commit 9af78ea
Author: idanish <danishroar@gmail.com>
Date:   Sun Mar 4 02:34:08 2018 +0500

    [FIX] Memory was not being freed properly for IFP Version 2, fixed it by adding a check. Also the loop for sequences in unloadIFP was incorrect, fixed that as well. Tested by checking the pointers and frees the memory properly now

commit d64f8b3
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 09:55:42 2018 +0500

    [BAD DESIGN] Implemented temporary UnloadIFP function for unloading IFPs while testing. Also, using malloc instead of OLD_CMemoryMgr_Malloc.

commit 1983a2a
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 09:53:54 2018 +0500

    [IMPORTANT] Fixed heap corruption by adding int32_t to IFP_ANIM struct and fixed IFP_Animation struct.

commit 25e3a3e
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 09:48:05 2018 +0500

    fixed private variables

commit e727d19
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 04:16:02 2018 +0500

    [BAD DESIGN] added IFP loader. It works properly, but the design is horrible. We'll need to properly rewrite it according to MTA's coding guidelines. Also, there is no function for unloading IFP, so yeah there are memory leaks. Dynamic memory allocation is used for sequeneces and key frames only, so freeing this memory is important.

commit 556bcec
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 02:23:08 2018 +0500

    commented printf in CClient::LoadIFP and CClient::UnloadIFP

commit 6e3d7d1
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 02:22:12 2018 +0500

    moved GATEWAY_ANIMATION_NAME from global space into CAnimManagerSA class. Also, renamed it to m_kGateWayAnimationName.

commit eb23760
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:22:32 2018 +0500

    [NOT TESTED] isGateWayAnimationHierarchy is called in AddAnimationHandler for checking and playing custom animation, but it is not tested because IFP reader needs to be added asap.

commit b5a6198
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:20:58 2018 +0500

    added GetAnimStaticAssociation prototype to CAnimManagerSA class and added gateway animation constant, value is set to "run_wuzi" for gateway animation

commit 098da77
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:19:47 2018 +0500

    fixed GetAnimAssociation function and renamed it to GetAnimstaticAssociation, also implemented isGateWayAnimationHierarchy

commit da68248
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:16:35 2018 +0500

    added isGateWayAnimationHierarchy prototype to class

commit e2bf58c
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:14:46 2018 +0500

    completed CAnimBlendStaticAssociationSAInterface class members by adding missing vTable, nNumBlendNodes, and pAnimBlendNodesSequeceArray

commit 1514322
Author: idanish <danishroar@gmail.com>
Date:   Sat Mar 3 00:13:20 2018 +0500

    changed iHashKey type from int to unsigned int since it's generated using CKeyGen::GetUpperCaseKey

commit f90ff66
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 2 18:50:43 2018 +0500

    added CClientIFP class, but the functions in there are pretty much empty

commit 1483f61
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 2 18:49:54 2018 +0500

    added additional parameter to engineLoadIFP for custom block name

commit 4fddf96
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 2 17:07:48 2018 +0500

    added scripting function engineLoadIFP for loading IFP on client.
    CClientIFP::LoadIFP is empty for now.

commit 26210bc
Author: idanish <danishroar@gmail.com>
Date:   Fri Mar 2 17:06:13 2018 +0500

    added IFP entity

commit ceb5663
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 20:56:57 2018 +0500

    correct CClientPed * is returned from GetClientPedFromClumpMap to check to whom the clump belongs and what animation to play, it can be a custom animation as well.

commit c931b4c
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 20:54:17 2018 +0500

    In ModelRequestCallback, old clump is removed from CAnimManagerSA::m_mapOfPedClumps and new clump  is inserted into the map

commit 7705414
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 20:52:45 2018 +0500

    added 3 new functions for finding the correct CClientPed * in a map of  Ped clumps.

commit ff8e9b9
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 20:51:00 2018 +0500

    Removed hCAnimBlendAssocGroup_CopyAnimation typedef

commit 76940cc
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 07:38:23 2018 +0500

    Using factory method for access association group, instead of ugly direct memory access

commit fe9e27b
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 07:37:06 2018 +0500

    added CreateAnimBlendAssocGroup function, also fixed tiny bits of formatting

commit d097ada
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 07:36:14 2018 +0500

    added CreateAnimBlendAssocGroup and getAnimAssocGroupInterface functions

commit 26dc2b3
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 07:35:17 2018 +0500

    removed a space, nothing else

commit 6b1a4db
Author: idanish <danishroar@gmail.com>
Date:   Thu Mar 1 02:53:57 2018 +0500

    removed 2 instructions in HOOK_CAnimManager_AddAnimation, because they were not needed

commit 6b6cff2
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 13:50:14 2018 +0500

    Modified AddAnimation hook to skip CopyAnimation function call, if m_pAddanimationHandler is nullptr/NULL then normal function flow executes to avoid crash

commit 8fe6bc4
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 13:48:34 2018 +0500

    Aligned all function prototypes properly to match StaticAddAnimationHandler prototype

commit 0eb7080
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 13:47:04 2018 +0500

    changed CAnimBlendAssociation * to CAnimBlendAssociationSAInterface *

commit bba1a39
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:56:08 2018 +0500

    added typedef of CAnimBlendAssocGroup::CopyAnimation and changed return type of StaticAddAnimationHandler and AddAnimationHandler to CAnimBlendAssociation *

commit d860cb8
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:54:45 2018 +0500

    added CopyAnimation function

commit dba18b6
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:54:11 2018 +0500

    Animation is copied using CopyAnimation function and the result is returned by AddAnimationHandler

commit 3771953
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:53:17 2018 +0500

    changed return type of AddAnimationHandler to CAnimBlendAssociation *

commit 80a7554
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:52:22 2018 +0500

    added CopyAnimation function

commit 86d070d
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:49:16 2018 +0500

    added a new function "CopyAnimation."

commit 894b4f6
Author: idanish <danishroar@gmail.com>
Date:   Wed Feb 28 04:48:04 2018 +0500

    Displays Console. I'm only using it for testing
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3 participants