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some F429 dimmers are not discovered #14
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Ah so I am not the only one. I have one dimmer module that refuses to be discovered even though the others on the same F429 are found. If I add it manually it works. The F429 config seemed OK even so I resent it to be sure but it didn't help. I have informed Massi about this and sent him the logs. M |
Do you also experience problems with feedback from the network? If you take one of the configured (auto or manually) dimmers and change it from the light switch (on/off/dimm) can you see it change in the "paper ui / control" ?? |
no matter if i try auto discovered or manual added dimmers, they work in "paper ui / control" (and the states are updated in domotica-app) but if i use a physical switch or domotica-app to change level or set on/off then the states are not updated under "paper ui / control" (for normal switches for example i can see the changes in "paper ui / control") is use openhabian with openhab 2.3.0-1 (release build) |
@weltraumbagger regarding the "states not updated" (when using physical switch) problem, is this still an existing issue? |
@mvalla: |
Ok could you then switch or change dimmer level from myhomescreen , and send me (here or via PM on the community) the openHAB log (better if set, before doing the test, in DEBUG mode) |
after some tests, we have two issues that can be separated: discovery and states not updated. I modify here this issue to be related to discovery and create new issue for states updates |
now i tried around several things with my dali-device (f-429), as:
… all with the same result: channes 2,3 and 4 will never be discovered. so i think the reason must be the dali device is not working quite correct. because this seems to be hardware-fault an ins´t caused by the software i suggest to close this issue, thanks |
I have same issue so I am not so sure it is a hardware fault |
…nal refactoring (openhab#11134) * Reduce debug output Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added meta information for Bosch binding Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Set binding online only if fetching rooms and devices worked Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Replaced hard-coded IP address with configuration from things file Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixes after rebasing on 2.5.x branch Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Put keystore where openhab user can access it Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Attempt to get a new subscription ID when the old one is invalidated Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Better install script Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Asynchronously get subscription ID Otherwise, code would get stuck on requesting second subscription ID Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Initial steps towards pairing Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Doesn't compile because of bouncycastle - compiles if commented out Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Bumped version Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added basic support for multiple devices to support Twinguard Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Support for power meter in power switches + all values from Twinguard Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add window contact to the list of supported things Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Updated README to indicate new supported devices Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added missing file Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added motion detector thing Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * All devices support RefreshType now Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Cleanup - removed pairing related stuff that doesn't work Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixed a weird bug where InWallSwitchHandler was not an instance of SHCHandler Signed-off-by: Stefan Kaestle <stefan@mad-kow.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Update BoschSHCBridgeHandler.java fixed HTTP request URL to get rooms from SHC Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add handler for Bosch Shutter Control to get and set its open level Signed-off-by: Christian Oeing <christian.oeing@scalamat.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Auto update of .classpath by IDE Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Handle PercentType command to set a specific shutter level Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Put service name in constant instead of using it hard coded twice Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Refactor putState method of BoschSHCBridgeHandler Remove unnecessary parts of the request like Gateway ID and put some general logic into separate methods to reuse them in other functions later Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Send operation state STOPPED to stop shutter from moving Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add shutter control to supported devices in README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add null reference check to avoid a NullReferenceException in ShutterControlHandler if device state couldn't be fetched Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add TemperatureLevelService Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add ThermostatHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add valve tappet position channel to thermostat via ValveTappet service Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add service registration for BoschSHCHandler, so the state updates are automatically calling the registered state update callback of the handler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add affectedChannels to service registration and handle RefreshType directly in BoschSHCHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Cleaned up DeviceStatusUpdate class Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added Bosch SHC certs added public certificates from https://github.com/BoschSmartHome/bosch-shc-api-docs/tree/master/best_practice Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added pairing support added support for keystore creation and pairing documented the process in readme refactoring of httpClient to take care of SSL context Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add RoomClimateControlService and ClimateControlHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Handle command to set setpoint temperature and move conversion from service state data to thing states into service state classes Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Remove unnecessary imports from ThermostatHandler.java Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make new service and handler @NonNullByDefault Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added comments for climate control service, handler and base service and handler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add missing comments on new classes and their methods Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make registerService method of BoschSHCHandler private and adjust usages Derived handlers should use createService instead. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Throw an error instead of returning null for method getBridgeHandler of BoschSHCHandler This allows for fewer null checks after the initialization of a handler. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add @author tags in JavaDoc of new classes Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Ran mvn spotless:apply to apply correct code formatting Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixed missing imports in BoschSHCService.java This was caused by a too quick merge of me. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixed warnings about null annotations Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add @NonNullByDefault to all handlers Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added license header by executing mvn license:format Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #16 Adjust logger usages to not be too verbose Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #10 Remove obsolete parse-things.py script Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #29 Remove dev scripts install.sh and run.sh scripts Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added author name to each class comment Added the author(s) and small comment to each class based on the git history and if necessary created the basis class comment body. Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added license header for new files Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * run mvn spotless check/apply Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #24 Catch error response when trying to get state of a service of a device and throw specific error instead of returning invalid state object Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #24 Run mvn spotless:apply and mvn license:format to respect coding guidelines Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #5 Update README.md with up-to-date information about the setup of the binding Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #31 Typo in README.md Co-authored-by: Gerd Zanker <gerd.zanker@web.de> Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add detailed description of the system password to provide in README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Gerd Zanker <gerd.zanker@web.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fix non-initialized member of @NonNullByDefault class ValveTappetServiceState Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #7 Moved each device to a separate subfolder inside devices folder Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #44 Adjust version of org.openhab.addons.reactor.bundles to 2.5.9-SNAPSHOT in pom.xml Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #45 Increase year in copyright headers Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #45 Remove several obsolete loggers and fix logging of exceptions Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #45 Fixed some code analysis warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #45 Ran mvn spotless:apply Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #45 Revert adding @NonNullByDefault to BoschSHCConfiguration Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Fixed code analysis warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * updated text files based on pull request feedback Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Apply suggestions from code review Applied only suggested string text changes and few trivial code changes Co-authored-by: Hilbrand Bouwkamp <hilbrand@h72.nl> Co-authored-by: Fabian Wolter <github@fabian-wolter.de> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Improved comments and changed visibility code review findings improved related to code comments and public/private visibility of variables removed example properties file and class path entries Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added @NonNullByDefault annotation where necessary and easy possible in addition minor improvements like removed TODO for code refactoring used BoschSHCException instead of Error in one place Renamed internal Error class to ErroInfo ran spotless:apply Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * use SIUnits replaced all Celcius units with eclipse SIUnits Co-authored-by: Hilbrand Bouwkamp <hilbrand@h72.nl> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * change logging and GSON related code increased many log levels avoid creating new GSON instances in derived handler subclasses changed catch code to avoid stack trace dumps Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add @NonNullByDefault to BoschSHCConfiguration class and remove obsolete usages of configuration in handlers Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Throw BoschSHCExceptions instead of generic Errors and handle them during creation of services Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use Class::new supplier function instead of deprecated Class.newInstance() method Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Remove @NonNullByDefault from inner classes and unused logger member to remove compile warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use Base64.getEncoder().encodeToString instead of Base64.getEncoder().encode and a manual conversion to String Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add @NonNullByDefault annotation to BoschSHCBridgeConfiguration and check for empty password and ip address in configuration Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use try-with-resources to auto-close streams for key store creation Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move data transfer objects of bridge into dto folder Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add thing type ids and channel type ids to README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move thing configurations out of thing-types.xml and into configs.xml. Remove deprecated required element and use attribute instead. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Adjust some elements, units, descriptions and labels in configs.xml and thing-types.xml Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move url and request creation from BoschSHCBridgeHandler to BoschHttpClient to reuse it inside BoschHttpClient Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add default timeout to request to smart home controller Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make httpClient of BoschSHCBridgeHandler @nullable and use BoschHttpClient createUrl and createRequest methods where possible Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make gson field in BoschSHCBridgeHandler final Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Simplify getDevices method of BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use getContentAsString() instead of getContent() plus manual conversion to String Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use instanceof instead of isInstance(...) in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add registerService method to BoschSHCHandler to register already created services, so they can be created in the constructor of a handler and do not have to be @nullable Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Using simpler String.format instead of MessageFormatter in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move ShutterControlState into dto subfolder and remove @NonNullByDefault annotation Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make bridgeHandler and deviceId in BoschSHCService @nullable Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move DTOs in dto subfolders and remove @NonNullByDefault annotations from them Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add texts for errors during initialization of bridge Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Migrate PowerSwitch to new service architecture to get rid of BoschSHCBridgeHandler.updateSwitchState Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Remove obsolete null parameter from subscription request Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Removed obsolete TODO about hard-coded data which does not exist anymore Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use lambda for response handling of long poll Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Remove obsolete @nonnull annotations in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Throw http exceptions when trying to request state from a device to set the thing to offline Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Add state options for combined-rating, temperature-rating and humidity-rating channels Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fix several minor static code analysis warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Added migration artifacts Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fix formatting and increase version number Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * fix HTTP client issue, improve connection logging, add Developers markdown the HTTPClient requests were broken updated exception handling and logging for connection and pairing describing source of certificates Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use service for shutter control handling instead of having the logic inside the ShutterControlHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Fix code formatting to remove code analysis warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixed pairing Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Fixed long poll Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move common error handling for parsing responses from BoschHttpClient into sendRequest method to make subscribe request logic clearer Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use scheduler.schedule instead of Thread.sleep during long polling Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Using synchronous request for subscribe request The initialization is not finished without a successful subscription. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use synchronous long poll request to get it to work Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make long polling asynchronous to not block scheduler threads Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Only scheduling new long polls while bridge is not disposed and aborting long polling on disposal Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Move long polling logic into separate class Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Make long polling requests synchronous again, the asynchronous way still does not receive any state updates Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * replaced while loop for pairing with scheduler calls Pattern from LongPolling reused. Scheduling new initial access checks including pairing every 15 seconds until it was successful and long polling can be started Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Throw BoschSHCException instead of raw error to avoid code analysis warning Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Remove TODO from code and add issue #55 instead Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Pass non-null httpClient to bridge initialization instead of having to check for null reference Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Use one supportsThingTypes mapping to list the supported things with their handler in BoschSHCHandlerFactory Previously an array plus a big switch was required. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #47 Starting http client before scheduling initial access Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Use logger.debug instead of logger.info Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Connor Petty <mistercpp2000@gmail.com> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * Include cause exception in the PairingFailedException Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Connor Petty <mistercpp2000@gmail.com> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Move fields above constructor in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove obsolete configuration field from BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Move fields and constructor in JsonRpcRequest to top of the class Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Log the failure of a long poll as warning instead of error Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Use %s instead of {} as placeholder for String.format Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Move @nullable annotation in front of field name Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Specify UTF_8 as charset to convert string to byte array Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove spaces from pem files Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Change ArrayList to List in Device.java Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Use QuantityType for power and energy consumption of the in-wall switch handler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Check if StopMoveType is STOP in ShutterControlHandler before setting the device state Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Make fields of DeviceService final Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Stop http client and cancel scheduled pairing on bridge disposal Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove channel check in BoschTwinguardHandler for Refresh command Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add exception message to warning when update in BoschTwinguardHandler and WindowContactHandler returns incorrect state Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add additional information about channels to thing-types.xml and README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove confusing comment from LongPolling.subscribe method Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Removed obsolete error log in LongPolling.subscribe A warning is already logged in BoschBridgeHandler when an exception occurs Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add detailed description for purity channel Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Fix typo in DEVELOPERS.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Change scheduledPairing field in BoschSHCBridgeHandler to be @nullable Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Change type of channel values from DecimalType to QuantityType in BoschTwinguardHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove obsolete .classpath and .project files Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Fixed typo in DEVELOPERS.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Only log error message instead of whole stack trace in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove exception which is not thrown and typo in BoschSslUtil Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Use SmartHomeUnits instead of AbstractUnit in BoschTwinguardHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Added supported-bridge-type-refs to thing-types.xml Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove invalid whitespace from thing-types.xml Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Fixed warnings and errors caused by updated Gson library Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Update info about auto reload of bundle jar in DEVELOPERS.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Update information about adding items and things via UI, added missing password configuration value and changed headline in README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Execute long polling requests asynchronous to not block a thread Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Refactored WindowContactHandler to use ShutterContactService instead of implementing service logic itself Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove obsolete .gitignore. The ignored files are already ignored by the root .gitignore Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Rename constant supportsThingTypes to SUPPORTED_THING_TYPES in BoschSHCHandlerFactory Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Use List.of instead of Arrays.asList Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Call super.dispose last in BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add exception message to status when http connection to controller fails Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Handle JsonSyntaxException in BoschHttpClient.sendRequest Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Forward InterruptedExceptions to callers, so they have to be handled correctly Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Logging long poll error message and code instead of hash Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Throwing InterruptedException during pairing instead of only logging it Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Move nested class AbortLongPolling to end of LongPolling class Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Make gson instance static final in BoschHttpClient Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Rename gson to GSON and make it static final in BoschSHCHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Remove @nullable annotations from GSON-created objects Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add causing exception to ExecutionException in BoschHttpClient.sendRequest Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #14 Add JsonSyntaxException to definition of processUpdate in BoschTwinguardHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * fixed keyStore creation Moved PEM files into expected folder according to package Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * moved final fields above non-final fields Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * updated copyright year in header by executing mvn license:format Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * fixed last two pending warnings added back the removed @nullable annotation in sendRequest() replaced deprecated SslContextFactory constructor call Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added Bouncy Castle third-party license info into NOTICE Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * changed Bouncy Castle version to same version as currently used in org.openhab.core.io.jetty.certificate to later reduce download size Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #62 Correctly check if long poll response is valid GSON will not return null if there is no "result" field, but will just set the "result" member to null. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Add @NonNullByDefault annotation to LongPollResultTest class and fix method name Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * added first unittests for BoschSslUtil class Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added next unittests for BoschHttpClient class Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #55 replaced the password with a fixed one The changeable SHC system password for the keystore is replaced by a static string in the code. The keyStore name is now based on SHC ipAddress to support multiple SmartHomeControllers. Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #72 changed use units of measure for the twinguard humidity and purity values all other QuantityTypes in bindingcode are fine Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #77 changed title of binding to Bosch Smart Home Replaced the SHC occurrences with Smart Home, to avoid technical names. Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #62 Try to restart long polling when it fails before taking the thing offline Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #62 Run subscribe request on a new thread instead of using the thread of the previous long polling http request This might be the reason why the subscribe request does never finish or finishes with a timeout Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #74 Run the whole long polling response handling in a new thread to not get timeout from HTTP client Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #74 Schedule initial access when long polling fails unexpected We need to try to reconnect again and again (with 15 seconds between the requests) as the controller may have been restarted (update, manual restart,...). This is already done by the initial access, so I reuse that mechanism. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Use direct formatting of logger.trace instead of String.format Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Gerd Zanker <gerd.zanker@web.de> * #76 Use i18n texts instead of raw translations for status messages about failed long polling Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #76 Use logger.debug instead of logger.warn for long poll error as it is handled now Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #78 defined api-version each HTTP request will use now the defined "avp-version=2.1" for request to the smart home controller Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * logging bundle version removed the old static version string access OSGi bundle version information instead Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #75 improved initial access - added isOnline check and isAccessPossible now failed in case HTTPStatus is an error - same HTTPStatus check done to all blocking send() request calls - using i18n strings for all bridge updateStatus calls - skipped the 'controller' and use only 'Bosch Smart Home' in descriptions - added more @nullable annotations Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #72 changed use units of measure for the twinguard humidity and purity values all other QuantityTypes in bindingcode are fine Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #77 changed title of binding to Bosch Smart Home Replaced the SHC occurrences with Smart Home, to avoid technical names. Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #62 Try to restart long polling when it fails before taking the thing offline Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #62 Run subscribe request on a new thread instead of using the thread of the previous long polling http request This might be the reason why the subscribe request does never finish or finishes with a timeout Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #74 Run the whole long polling response handling in a new thread to not get timeout from HTTP client Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #74 Schedule initial access when long polling fails unexpected We need to try to reconnect again and again (with 15 seconds between the requests) as the controller may have been restarted (update, manual restart,...). This is already done by the initial access, so I reuse that mechanism. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Use direct formatting of logger.trace instead of String.format Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Gerd Zanker <gerd.zanker@web.de> * #76 Use i18n texts instead of raw translations for status messages about failed long polling Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #76 Use logger.debug instead of logger.warn for long poll error as it is handled now Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #78 defined api-version each HTTP request will use now the defined "avp-version=2.1" for request to the smart home controller Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * logging bundle version removed the old static version string access OSGi bundle version information instead Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #75 improved initial access - added isOnline check and isAccessPossible now failed in case HTTPStatus is an error - same HTTPStatus check done to all blocking send() request calls - using i18n strings for all bridge updateStatus calls - skipped the 'controller' and use only 'Bosch Smart Home' in descriptions - added more @nullable annotations Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * added newline Signed-off-by: Gerd Zanker <gerd.zanker@web.de> * #46 Rename BoschInWallSwitchHandler, BoschTwinguardHandler, BoschSHCBridgeConfiguration and BoschSHCBridgeHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #46 Adjust descriptions of things Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #40 Use LatestMotionService in MotionDetectorHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #40 Use service instead of custom logic in BoschTwinguardHandler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #40 Add PowerMeterService to use in InWallSwitchHandler instead of having the logic directly in the handler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #40 Rename InWallSwitchHandler to LightControlHandler This is the official name in the Bosch API documentation, so we should use it as well (https://apidocs.bosch-smarthome.com/local) Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #34 Get device info on thing initialization to check if device exists Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #34 Use generic sendRequest method of http client to have consistent error handling Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #34 Fix formatting error when logging device info Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #83 Add info if a channel is writable to README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #84 Adjust/Add descriptions of supported devices Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #25 Add humidity level service and wall thermostat handler Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #25 Add wall thermostat handler to handler factory Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #66 Check type of service state when received by bridge to make sure that it has the expected type Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #41 Add child lock service to Thermostat handler and link its state to a "child-lock" channel Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Add null check in BoschSHCServiceState.isValid Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #41 Use custom channel type for child-lock. Handle setting child lock state. Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #101 Store expected state type inside a member instead of a static variable The static variable was stored in the base class, so it was only initialized once even for different state types Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #63 Use better identifier for thing that is missing a (valid) bridge Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #108 Add changelog to README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #109 Catch possible null pointer exception in long poll response handling Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Fix potential null pointer access Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * Fix static code analysis error and 2 warnings Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #111 Remove changelog from README.md Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> * #112 Remove JSON from logs Signed-off-by: Christian Oeing <christian.oeing@slashgames.org> Co-authored-by: Stefan Kaestle <stefan@mad-kow.de> Co-authored-by: Gerd Zanker <gerd.zanker@web.de> Co-authored-by: Christian Oeing <christian.oeing@scalamat.de> Co-authored-by: Hilbrand Bouwkamp <hilbrand@h72.nl> Co-authored-by: Fabian Wolter <github@fabian-wolter.de> Co-authored-by: Connor Petty <mistercpp2000@gmail.com>
@m4rky-m4rk and @weltraumbagger I think this is a very old issue and it was never unerstood if the problem was with hw or with the binding. I think I will close this one as no more evidence is available that is a problem with the binding. |
I totally agree.
This happened a long time ago, meanwhile i do not use autodiscovery but have textual config and so never seen this issue again
thank you
13.04.2023 22:15:51 M Valla ***@***.***>:
…
@m4rky-m4rk[https://github.com/m4rky-m4rk] and @weltraumbagger[https://github.com/weltraumbagger] I think this is a very old issue and it was never unerstood if the problem was with hw or woth the binding. I think I will close this one as no more evidence is available that is a problem with the binding.
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i´ve serveral dimmers, connected to two f429 dali-interface on different interfaces (8 dimmers in ..
#4#01
and seven dimmers in ..#4#02
.if i start device discovery (meanwhile several times) some dimmers are not found (all in ..
#4#01
), even not as switch if powered off. if i add them manually they work.but all dimmers (enen the discovered) do not work quite correct:
under "paper ui / control" i can see the dimmer and slide light on, off and dimm it. but if i control from another point (light switch or domotica-app for example) the state will not be updated here.
as in improvement i suggest not only a slider for dimmers, a additionally switch would be great go enable switching light on and automatically use last dimmer-state. so if automatic discovery woudl find both, switch and dimmer, i think would be a good thing.
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