This is a personal project I started working on as an ode to an old friend and some of our college shenanigans. It is a 2D Platformer game (super mario style) which utilizes the PyGame package (https://www.pygame.org/news) to build out the physics and graphics of the game.
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Game Mechanics
- Define 'zombie class' structure
- Random generation of enemy from various parts of screen
- Collision marking between enemy and player
- Platform generation and layout
- Player health bar and collision tracking
- Player powerups
- Include NPC players
- JS
- LA
- End Boss Fight: The Chaz and Naz
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Game music
- intro and splash music
- g.o music
- sound effects
- jump
- shoot
- loss of health
- pick up item
- death
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Game Over Screen
- Include g.o. screen with option to replay game
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Game Art
- health bar graphic
- level graphics (platforms, foreground, background)
- Enemy sprite design
- Powerup graphics