Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
Positive audiovisual feedback rewards players for successful gameplay, while negative feedback is non-existent.
Android: https://play.google.com/store/apps/details?id=com.Deniz_Ozkaynak.Chromacore
PC/Mac/Linux: http://www.desura.com/games/chromacore
iOS: Coming Soon
Depricated web prototype available here: http://www.ccs.neu.edu/home/ozkaynak/Chromacore/Chromacore_buildIndex.html?ref=live
The prototype for this game was originally developed by Deniz Ozkaynak, Jen Tella, Korbin Shuffelton, and Jeff Fienberg at Northeastern University for the Game Assets & Prototyping class, taught by Joshua Gross.
Development of Chromacore into a full game is continued by Deniz Ozkaynak, Ronny Mraz, Sean King, Jen Tella, and Korbin Shuffelton.