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2D Musical Platformer for Northeastern Universities Game Design: Assets & Prototyping class.

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Chromacore

Description

Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.

Positive audiovisual feedback rewards players for successful gameplay, while negative feedback is non-existent.

Playable Game

Android: https://play.google.com/store/apps/details?id=com.Deniz_Ozkaynak.Chromacore

PC/Mac/Linux: http://www.desura.com/games/chromacore

iOS: Coming Soon

Depricated web prototype available here: http://www.ccs.neu.edu/home/ozkaynak/Chromacore/Chromacore_buildIndex.html?ref=live

In-Game Screenshot

Chromacore - In-Game Screenshot

Early Concept Art

Chromacore - Early Concept Art

The Team

The prototype for this game was originally developed by Deniz Ozkaynak, Jen Tella, Korbin Shuffelton, and Jeff Fienberg at Northeastern University for the Game Assets & Prototyping class, taught by Joshua Gross.

Development of Chromacore into a full game is continued by Deniz Ozkaynak, Ronny Mraz, Sean King, Jen Tella, and Korbin Shuffelton.

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2D Musical Platformer for Northeastern Universities Game Design: Assets & Prototyping class.

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