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Brigde Maya to RizomUV

This source code used the source code from RizomUV's link to Origami Digital Software and edited it for more convenient use in my work. I posted it here to share it with everyone. thanks

Fixbug

  • Fixed Rizomuv's default settings.
  • Fix Packing error
  • Change color display mode. Rizom
  • Fixed Maya UV map linking after UV slicing was completed.
  • Incorporate the get UV feature after saving the UV map
  • Workflow is seamless without interruption.
  • Remove unnecessary menu sections
  • Re-adjust the compact interface.

Installation

  1. Download logo
  2. Copy scripts

2. Open **Script Editor** on **Maya**

3. On windows Script Editor select tab **Python** in window belows
4. Paste scripts copied in here
5. Check path folder RizomUV's in your computer

6. Select 'File > Save Script to Shelf'

7. Set name


8. Add logo

9. 'Option > Only Icon' Save!

10. Open and try it!

Have fun! 🤗.

License


GNU GENERAL PUBLIC LICENSE.md

About the author

@nguyendinhat 🇻🇳