🌟Random size and color bubbles floating on screen.
💚Highscore updates in real time using local storage.
👏Liquid Luck which slows down the generation of bubbles and can be used only twice in the game.
💥Used sprite sheets to show booster who frequency increases with time. On one click, it clears 50% of the screen by bursting bubbles.
🎵Music ON/OFF.
🙅Pause button to pause the game.
😤If the screen is covered 75% by the bubbles, timer starts for 10 seconds after which GAME IS OVER!!
Follow these steps:hammer: for contributing:
💚Fork the repo.
📌Create a separate branch for any bug/feature with branch name: branch_<feature_name>
✅Commit once a feature is updated/bug is fixed.
✏️Fetch for any changes in the original repo by creating an upstream using:
git remote add upstream https://github.com/amar-rokade/collegestudentworld
git fetch upstream
🎉Merge the changes in your branch.
git merge upstream/(your_branch_name)
👽Push your changes to your branch.
🔧Make a pull request from your branch.
➕Before submitting a PR, check your code well and explain your work properly in the PR description.