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Nisje JavaScript Style Guide

A mostly reasonable approach to JavaScript

Other Style Guides

Table of Contents

  1. Strings
  2. References
  3. Objects
  4. Arrays
  5. Commas
  6. Whitespace

Strings

  • 1.1 Use single quotes '' for strings. eslint: quotes

    // bad
    const name = "Capt. Kirk";
    
    // bad - template literals should contain interpolation or newlines
    const name = `Capt. Kirk`;
    
    // good
    const name = 'Capt. Kirk';

  • 1.2 Strings that cause the line to go over 100 characters should not be written across multiple lines using string concatenation.

    Why? Broken strings are painful to work with and make code less searchable.

    // bad
    const errorMessage = 'This is a super long error that was thrown because \
    of Batman. When you stop to think about how Batman had anything to do \
    with this, you would get nowhere \
    fast.';
    
    // bad
    const errorMessage = 'This is a super long error that was thrown because ' +
      'of Batman. When you stop to think about how Batman had anything to do ' +
      'with this, you would get nowhere fast.';
    
    // good
    const errorMessage = 'This is a super long error that was thrown because of Batman. When you stop to think about how Batman had anything to do with this, you would get nowhere fast.';

  • 1.3 When programmatically building up strings, use template strings instead of concatenation. eslint: prefer-template template-curly-spacing

    Why? Template strings give you a readable, concise syntax with proper newlines and string interpolation features.

    // bad
    function sayHi( name ) {
      return 'How are you, ' + name + '?';
    }
    
    // bad
    function sayHi( name ) {
      return [ 'How are you, ', name, '?' ].join();
    }
    
    // bad
    function sayHi( name ) {
      return `How are you, ${name}?`;
    }
    
    // good
    function sayHi( name ) {
      return `How are you, ${ name }?`;
    }

  • 1.4 Never use eval() on a string, it opens too many vulnerabilities. eslint: no-eval

  • 1.5 Do not unnecessarily escape characters in strings. eslint: no-useless-escape

    Why? Backslashes harm readability, thus they should only be present when necessary.

    // bad
    const foo = '\'this\' \i\s \"quoted\"';
    
    // good
    const foo = '\'this\' is "quoted"';
    const foo = `my name is '${ name }'`;

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References

  • 2.1 Use const for all of your references; avoid using var. eslint: prefer-const, no-const-assign

    Why? This ensures that you can’t reassign your references, which can lead to bugs and difficult to comprehend code.

    // bad
    var a = 1;
    var b = 2;
    
    // good
    const a = 1;
    const b = 2;

  • 2.2 If you must reassign references, use let instead of var. eslint: no-var

    Why? let is block-scoped rather than function-scoped like var.

    // bad
    var count = 1;
    if ( true ) {
      count += 1;
    }
    
    // good, use the let.
    let count = 1;
    if ( true ) {
      count += 1;
    }

  • 2.3 Note that both let and const are block-scoped.

    // const and let only exist in the blocks they are defined in.
    {
      let a = 1;
      const b = 1;
    }
    console.log( a ); // ReferenceError
    console.log( b ); // ReferenceError

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Objects

  • 3.1 Use the literal syntax for object creation. eslint: no-new-object

    // bad
    const item = new Object();
    
    // good
    const item = {};

  • 3.2 Use computed property names when creating objects with dynamic property names.

    Why? They allow you to define all the properties of an object in one place.

    function getKey( k ) {
      return `a key named ${ k }`;
    }
    
    // bad
    const obj = {
      id: 5,
      name: 'San Francisco',
    };
    obj[ getKey( 'enabled' ) ] = true;
    
    // good
    const obj = {
      id: 5,
      name: 'San Francisco',
      [ getKey( 'enabled' ) ]: true,
    };

  • 3.3 Use object method shorthand. eslint: object-shorthand

    // bad
    const atom = {
      value: 1,
    
      addValue: function( value ) {
        return atom.value + value;
      },
    };
    
    // good
    const atom = {
      value: 1,
    
      addValue( value ) {
        return atom.value + value;
      },
    };

  • 3.4 Use property value shorthand. eslint: object-shorthand

    Why? It is shorter and descriptive.

    const lukeSkywalker = 'Luke Skywalker';
    
    // bad
    const obj = {
      lukeSkywalker: lukeSkywalker,
    };
    
    // good
    const obj = {
      lukeSkywalker,
    };

  • 3.5 Group your shorthand properties at the beginning of your object declaration.

    Why? It’s easier to tell which properties are using the shorthand.

    const anakinSkywalker = 'Anakin Skywalker';
    const lukeSkywalker = 'Luke Skywalker';
    
    // bad
    const obj = {
      episodeOne: 1,
      twoJediWalkIntoACantina: 2,
      lukeSkywalker,
      episodeThree: 3,
      mayTheFourth: 4,
      anakinSkywalker,
    };
    
    // good
    const obj = {
      lukeSkywalker,
      anakinSkywalker,
      episodeOne: 1,
      twoJediWalkIntoACantina: 2,
      episodeThree: 3,
      mayTheFourth: 4,
    };

  • 3.6 Only quote properties that are invalid identifiers. eslint: quote-props

    Why? In general we consider it subjectively easier to read. It improves syntax highlighting, and is also more easily optimized by many JS engines.

    // bad
    const bad = {
      'foo': 3,
      'bar': 4,
      'data-blah': 5,
    };
    
    // good
    const good = {
      foo: 3,
      bar: 4,
      'data-blah': 5,
    };

  • 3.7 Do not call Object.prototype methods directly, such as hasOwnProperty, propertyIsEnumerable, and isPrototypeOf. eslint: no-prototype-builtins

    Why? These methods may be shadowed by properties on the object in question - consider { hasOwnProperty: false } - or, the object may be a null object (Object.create(null)).

    // bad
    console.log( object.hasOwnProperty( key ) );
    
    // good
    console.log( Object.prototype.hasOwnProperty.call( object, key ) );
    
    // best
    const has = Object.prototype.hasOwnProperty; // cache the lookup once, in module scope.
    /* or */
    import has from 'has'; // https://www.npmjs.com/package/has
    // ...
    console.log( has.call( object, key ) );

  • 3.8 Prefer the object spread operator over Object.assign to shallow-copy objects. Use the object rest operator to get a new object with certain properties omitted.

    // very bad
    const original = { a: 1, b: 2 };
    const copy = Object.assign( original, { c: 3 } ); // this mutates `original` ಠ_ಠ
    delete copy.a; // so does this
    
    // bad
    const original = { a: 1, b: 2 };
    const copy = Object.assign( {}, original, { c: 3 } ); // copy => { a: 1, b: 2, c: 3 }
    
    // good
    const original = { a: 1, b: 2 };
    const copy = { ...original, c: 3 }; // copy => { a: 1, b: 2, c: 3 }
    
    const { a, ...noA } = copy; // noA => { b: 2, c: 3 }

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Arrays

  • 4.1 Use the literal syntax for array creation. eslint: no-array-constructor

    // bad
    const items = new Array();
    
    // good
    const items = [];

  • 4.2 Use Array#push instead of direct assignment to add items to an array.

    const someStack = [];
    
    // bad
    someStack[ someStack.length ] = 'abracadabra';
    
    // good
    someStack.push( 'abracadabra' );

  • 4.3 Use array spreads ... to copy arrays.

    // bad
    const len = items.length;
    const itemsCopy = [];
    let i;
    
    for ( i = 0; i < len; i += 1 ) {
      itemsCopy[ i ] = items[ i ];
    }
    
    // good
    const itemsCopy = [ ...items ];

  • 4.4 To convert an iterable object to an array, use spreads ... instead of Array.from.

    const foo = document.querySelectorAll( '.foo' );
    
    // good
    const nodes = Array.from( foo );
    
    // best
    const nodes = [ ...foo ];

  • 4.5 Use Array.from for converting an array-like object to an array.

    const arrLike = { 0: 'foo', 1: 'bar', 2: 'baz', length: 3 };
    
    // bad
    const arr = Array.prototype.slice.call( arrLike );
    
    // good
    const arr = Array.from( arrLike );

  • 4.6 Use Array.from instead of spread ... for mapping over iterables, because it avoids creating an intermediate array.

    // bad
    const baz = [ ...foo ].map( bar );
    
    // good
    const baz = Array.from( foo, bar );

  • 4.7 Use return statements in array method callbacks. It’s ok to omit the return if the function body consists of a single statement returning an expression without side effects, following 8.2. eslint: array-callback-return

    // good
    [ 1, 2, 3 ].map( ( x ) => {
      const y = x + 1;
      return x * y;
    } );
    
    // good
    [ 1, 2, 3 ].map( x => x + 1 );
    
    // bad - no returned value means `acc` becomes undefined after the first iteration
    [ [ 0, 1 ], [ 2, 3 ], [ 4, 5 ] ].reduce( ( acc, item, index ) => {
      const flatten = acc.concat( item );
      acc[ index ] = flatten;
    } );
    
    // good
    [ [ 0, 1 ], [ 2, 3 ], [ 4, 5 ] ].reduce( ( acc, item, index ) => {
      const flatten = acc.concat( item );
      acc[ index ] = flatten;
      return flatten;
    } );
    
    // bad
    inbox.filter( ( msg ) => {
      const { subject, author } = msg;
      if ( subject === 'Mockingbird' ) {
        return author === 'Harper Lee';
      } else {
        return false;
      }
    });
    
    // good
    inbox.filter( ( msg ) => {
      const { subject, author } = msg;
      if ( subject === 'Mockingbird' ) {
        return author === 'Harper Lee';
      }
    
      return false;
    } );

  • 4.8 Use line breaks after open and before close array brackets if an array has multiple lines

    // bad
    const arr = [
      [ 0, 1 ], [ 2, 3 ], [ 4, 5 ],
    ];
    
    const objectInArray = [ {
      id: 1,
    }, {
      id: 2,
    } ];
    
    const numberInArray = [
      1, 2,
    ];
    
    // good
    const arr = [ [ 0, 1 ], [ 2, 3 ], [ 4, 5 ] ];
    
    const objectInArray = [
      {
        id: 1,
      },
      {
        id: 2,
      },
    ];
    
    const numberInArray = [
      1,
      2,
    ];

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Commas

  • 5.1 Leading commas: Nope. eslint: comma-style

    // bad
    const story = [
        once
      , upon
      , aTime
    ];
    
    // good
    const story = [
      once,
      upon,
      aTime,
    ];
    
    // bad
    const hero = {
        firstName: 'Ada'
      , lastName: 'Lovelace'
      , birthYear: 1815
      , superPower: 'computers'
    };
    
    // good
    const hero = {
      firstName: 'Ada',
      lastName: 'Lovelace',
      birthYear: 1815,
      superPower: 'computers',
    };

  • 5.2 Additional trailing comma: Yup. eslint: comma-dangle

    Why? This leads to cleaner git diffs. Also, transpilers like Babel will remove the additional trailing comma in the transpiled code which means you don’t have to worry about the trailing comma problem in legacy browsers.

    // bad - git diff without trailing comma
    const hero = {
         firstName: 'Florence',
    -    lastName: 'Nightingale'
    +    lastName: 'Nightingale',
    +    inventorOf: [ 'coxcomb chart', 'modern nursing' ]
    };
    
    // good - git diff with trailing comma
    const hero = {
         firstName: 'Florence',
         lastName: 'Nightingale',
    +    inventorOf: [ 'coxcomb chart', 'modern nursing' ],
    };
    // bad
    const hero = {
      firstName: 'Dana',
      lastName: 'Scully'
    };
    
    const heroes = [
      'Batman',
      'Superman'
    ];
    
    // good
    const hero = {
      firstName: 'Dana',
      lastName: 'Scully',
    };
    
    const heroes = [
      'Batman',
      'Superman',
    ];
    
    // bad
    function createHero(
      firstName,
      lastName,
      inventorOf
    ) {
      // does nothing
    }
    
    // good
    function createHero(
      firstName,
      lastName,
      inventorOf,
    ) {
      // does nothing
    }
    
    // good (note that a comma must not appear after a "rest" element)
    function createHero(
      firstName,
      lastName,
      inventorOf,
      ...heroArgs
    ) {
      // does nothing
    }
    
    // bad
    createHero(
      firstName,
      lastName,
      inventorOf
    );
    
    // good
    createHero(
      firstName,
      lastName,
      inventorOf,
    );
    
    // good (note that a comma must not appear after a "rest" element)
    createHero(
      firstName,
      lastName,
      inventorOf,
      ...heroArgs
    );

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Whitespace

  • 6.1 Use tabs. eslint: indent

    // bad
    function foo() {
    ∙∙∙∙let name;
    }
    
    // good
    function foo() {
    »   let name;
    }

  • 6.2 Place 1 space before the leading brace. eslint: space-before-blocks

    // bad
    function test(){
      console.log( 'test' );
    }
    
    // good
    function test() {
      console.log( 'test' );
    }
    
    // bad
    dog.set( 'attr',{
      age: '1 year',
      breed: 'Bernese Mountain Dog',
    } );
    
    // good
    dog.set( 'attr', {
      age: '1 year',
      breed: 'Bernese Mountain Dog',
    } );

  • 6.3 Place 1 space before the opening parenthesis in control statements (if, while etc.). Place no space between the argument list and the function name in function calls and declarations. eslint: keyword-spacing

    // bad
    if( isJedi ) {
      fight ();
    }
    
    // good
    if ( isJedi ) {
      fight();
    }
    
    // bad
    function fight () {
      console.log ( 'Swooosh!' );
    }
    
    // good
    function fight() {
      console.log( 'Swooosh!' );
    }

  • 6.4 Set off operators with spaces. eslint: space-infix-ops

    // bad
    const x=y+5;
    
    // good
    const x = y + 5;

  • 6.5 End files with a single newline character. eslint: eol-last

    // bad
    import { es6 } from './styleguide';
      // ...
    export default es6;
    // bad
    import { es6 } from './styleguide';
      // ...
    export default es6;
    
    // good
    import { es6 } from './styleguide';
      // ...
    export default es6;

  • 6.6 Avoid spaces before commas and require a space after commas. eslint: comma-spacing

    // bad
    const foo = 1,bar = 2;
    const arr = [ 1 , 2 ];
    
    // good
    const foo = 1, bar = 2;
    const arr = [ 1, 2 ];

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