This is the new home of the Tyria3D project.
T3D is a new mono-repository to combine the work of the few small projects using the library. The point of using a mono-repo is allowing faster iterations on different parts of the project. It also greatly decreases the burden of maintaining the project.
The library contains the core logic for parsing and transforming the data coming from the .dat
archive.
The projects built on it are:
The explorer is version of the Tyria3DApp built on top of the current version of the library. The developement of the explorer will now focus on this version instead of the legacy Tyria3DApp.
An archive browser with an integrated chunk parser for the file archive. Coming from the original release of the Tyria3DLibrary.
A simple 3D model viewer for the file archive. Coming from the original release of the Tyria3DLibrary.
This project contains the wasm
port of the t3dtools originally written by Ahom.
This module contains a lot of utilities including the generators for the declaration and definition files for the format parser.
The current main focus is:
- Fixing the rendering changes from the DX9 to DX11 upgrade
Here are a few people which contributions have been critical to the existance of this project:
- Ahom
- RequestTimeout408
The T3D packages are under GPL 3 license, with the exception of "t3dtools.js" which is under MIT license. All the included Guild Wars 2 assets are under copyright of ArenaNet. A COPYRIGHT file in the same folder of these assets contains the necessary copyright notice.