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Tools for streamlining Gameboy Advance game development

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Tools for streamlining Gameboy Advance game development.

obj_converter

Converts Wavefront OBJ to const array of 16-bit signed vertex components (positions, texture coordinates, normals). Make sure to either export texture coordinates or normals, if both are present then normals take precedense over texture coordinates (x, y, z, u, v, w).

Usage: obj_converter.exe filename.obj

raw_converter

Converts raw (binary) to 8-bit const array

Usage: raw_converter.exe data.bin

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