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Game_Battler

I created this game as my Data Structures final project. I had just gotten my wisdom teeth out and clearly had a lot of time to spend on it. For a full description of the game, how to extend it, and technical details including the implementation of the AI, look here.

I envisioned this game as kind of a minigame that should be embedded into some larger game so initializing this game is quite clunky right now.

I also saw this project as more of a framework where I defined two types of Fighter objects so that the game could be tested and played but if I were to make this a fun game, I would make more types and attempt to balance their moves so that this game would be more enjoyable than it is right now.

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PVE battle game

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