refactor render engines, add EGL backend for headless rendering on li… #382
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name: windows | |
on: | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
jobs: | |
build: | |
runs-on: windows-latest | |
if: "! contains(toJSON(github.event.commits.*.message), '[ci skip]')" | |
steps: | |
- uses: actions/checkout@v1 | |
with: | |
submodules: true | |
- name: configure | |
run: cd test && mkdir build && cd build && cmake -DCMAKE_BUILD_TYPE=Debug -DPOLYSCOPE_BACKEND_OPENGL3_GLFW=ON -DPOLYSCOPE_BACKEND_OPENGL_MOCK=ON .. | |
- name: build | |
run: cd test/build && cmake --build "." | |
- name: run test | |
run: cd test/build && ./bin/Debug/polyscope-test.exe --gtest_catch_exceptions=0 backend=openGL_mock | |
# windows shared builds: disabled for now | |
#build_shared: | |
#runs-on: windows-latest | |
#if: "! contains(toJSON(github.event.commits.*.message), '[ci skip]')" | |
#steps: | |
#- uses: actions/checkout@v1 | |
#with: | |
#submodules: true | |
#- name: configure | |
#run: cd test && mkdir build && cd build && cmake -DBUILD_SHARED_LIBS=TRUE -DCMAKE_BUILD_TYPE=Debug -DPOLYSCOPE_BACKEND_OPENGL3_GLFW=ON -DPOLYSCOPE_BACKEND_OPENGL_MOCK=ON .. | |
#- name: build | |
#run: cd test/build && cmake --build "." | |
#- name: run test | |
#run: cd test/build && ./bin/Debug/polyscope-test.exe --gtest_catch_exceptions=0 backend=openGL_mock |