Collection of small tools and utility created in Unity.
ScriptableObject based tool for generating enum using C# CodeDom. Purposely create for making short ID that can be setup by non-programmers but still accessible in the code.
Upcoming feature : Folder based enum generator.
For more detail see here
Unity UI related tools such as,
Inspired by Unreal Engine UPROPERTY(meta=(BindWidget))
. The binding is created alongside GameCanvas framework.
For more detail see here
This component handle pointer enter and exit in UI or in GameObject. Add this component to your gameobject and listen to the delegate.