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Toolset

Collection of small tools and utility created in Unity.

Enum Generator

ScriptableObject based tool for generating enum using C# CodeDom. Purposely create for making short ID that can be setup by non-programmers but still accessible in the code.

Upcoming feature : Folder based enum generator.

For more detail see here

Canvas

Unity UI related tools such as,

UI Binding

Inspired by Unreal Engine UPROPERTY(meta=(BindWidget)). The binding is created alongside GameCanvas framework.

For more detail see here

Pointer Handler

This component handle pointer enter and exit in UI or in GameObject. Add this component to your gameobject and listen to the delegate.