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index.js
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'use strict'
const { spawn } = require('child_process')
const os = require('os')
const which = require('which')
const escape = require('./escape.js')
// 'extra' object is for decorating the error a bit more
const promiseSpawn = (cmd, args, opts = {}, extra = {}) => {
if (opts.shell) {
return spawnWithShell(cmd, args, opts, extra)
}
let proc
const p = new Promise((res, rej) => {
proc = spawn(cmd, args, opts)
const stdout = []
const stderr = []
const reject = er => rej(Object.assign(er, {
cmd,
args,
...stdioResult(stdout, stderr, opts),
...extra,
}))
proc.on('error', reject)
if (proc.stdout) {
proc.stdout.on('data', c => stdout.push(c)).on('error', reject)
proc.stdout.on('error', er => reject(er))
}
if (proc.stderr) {
proc.stderr.on('data', c => stderr.push(c)).on('error', reject)
proc.stderr.on('error', er => reject(er))
}
proc.on('close', (code, signal) => {
const result = {
cmd,
args,
code,
signal,
...stdioResult(stdout, stderr, opts),
...extra,
}
if (code || signal) {
rej(Object.assign(new Error('command failed'), result))
} else {
res(result)
}
})
})
p.stdin = proc.stdin
p.process = proc
return p
}
const spawnWithShell = (cmd, args, opts, extra) => {
let command = opts.shell
// if shell is set to true, we use a platform default. we can't let the core
// spawn method decide this for us because we need to know what shell is in use
// ahead of time so that we can escape arguments properly. we don't need coverage here.
if (command === true) {
// istanbul ignore next
command = process.platform === 'win32' ? process.env.ComSpec : 'sh'
}
const options = { ...opts, shell: false }
const realArgs = []
let script = cmd
// first, determine if we're in windows because if we are we need to know if we're
// running an .exe or a .cmd/.bat since the latter requires extra escaping
const isCmd = /(?:^|\\)cmd(?:\.exe)?$/i.test(command)
if (isCmd) {
let doubleEscape = false
// find the actual command we're running
let initialCmd = ''
let insideQuotes = false
for (let i = 0; i < cmd.length; ++i) {
const char = cmd.charAt(i)
if (char === ' ' && !insideQuotes) {
break
}
initialCmd += char
if (char === '"' || char === "'") {
insideQuotes = !insideQuotes
}
}
let pathToInitial
try {
pathToInitial = which.sync(initialCmd, {
path: (options.env && options.env.PATH) || process.env.PATH,
pathext: (options.env && options.env.PATHEXT) || process.env.PATHEXT,
}).toLowerCase()
} catch (err) {
pathToInitial = initialCmd.toLowerCase()
}
doubleEscape = pathToInitial.endsWith('.cmd') || pathToInitial.endsWith('.bat')
for (const arg of args) {
script += ` ${escape.cmd(arg, doubleEscape)}`
}
realArgs.push('/d', '/s', '/c', script)
options.windowsVerbatimArguments = true
} else {
for (const arg of args) {
script += ` ${escape.sh(arg)}`
}
realArgs.push('-c', script)
}
return promiseSpawn(command, realArgs, options, extra)
}
// open a file with the default application as defined by the user's OS
const open = (_args, opts = {}, extra = {}) => {
const options = { ...opts, shell: true }
const args = [].concat(_args)
let platform = process.platform
// process.platform === 'linux' may actually indicate WSL, if that's the case
// we want to treat things as win32 anyway so the host can open the argument
if (platform === 'linux' && os.release().toLowerCase().includes('microsoft')) {
platform = 'win32'
}
let command = options.command
if (!command) {
if (platform === 'win32') {
// spawnWithShell does not do the additional os.release() check, so we
// have to force the shell here to make sure we treat WSL as windows.
options.shell = process.env.ComSpec
// also, the start command accepts a title so to make sure that we don't
// accidentally interpret the first arg as the title, we stick an empty
// string immediately after the start command
command = 'start ""'
} else if (platform === 'darwin') {
command = 'open'
} else {
command = 'xdg-open'
}
}
return spawnWithShell(command, args, options, extra)
}
promiseSpawn.open = open
const isPipe = (stdio = 'pipe', fd) => {
if (stdio === 'pipe' || stdio === null) {
return true
}
if (Array.isArray(stdio)) {
return isPipe(stdio[fd], fd)
}
return false
}
const stdioResult = (stdout, stderr, { stdioString = true, stdio }) => {
const result = {
stdout: null,
stderr: null,
}
// stdio is [stdin, stdout, stderr]
if (isPipe(stdio, 1)) {
result.stdout = Buffer.concat(stdout)
if (stdioString) {
result.stdout = result.stdout.toString().trim()
}
}
if (isPipe(stdio, 2)) {
result.stderr = Buffer.concat(stderr)
if (stdioString) {
result.stderr = result.stderr.toString().trim()
}
}
return result
}
module.exports = promiseSpawn