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# frozen_string_literal: true | ||
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source 'https://rubygems.org' | ||
gemspec | ||
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# frozen_string_literal: true | ||
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# Import order matters. | ||
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require 'goby/scaffold' | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Commands that are used in the battle system. At each turn, | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# A Player can interact with these on the Map. | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'set' | ||
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# Provides additional methods for Array. | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Provides methods for equipping & unequipping an Item. | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Can be used by an Entity in order to trigger anything specified. | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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module Goby | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# A 2D arrangement of Tiles. The Player can move around on it. | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Describes a single location on a Map. Can have Events and Monsters. | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Methods for playing/stopping background music (BGM). | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Functions for scaffolding starter projects. | ||
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# frozen_string_literal: true | ||
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require 'readline' | ||
require 'yaml' | ||
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# frozen_string_literal: true | ||
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module Goby | ||
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# Functions that handle commands on the "world map." | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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include Goby | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Goby::Attack do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Goby::BattleCommand do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Goby::Battle do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Goby::Escape do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Use do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Entity do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Fighter do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Monster do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Player do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Chest do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Event do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe NPC do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Shop do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Array do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Equippable do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Food do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Helmet do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Item do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Legs do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Shield do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Torso do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Weapon do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Map do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Tile do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe Music do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
require 'fileutils' | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe do | ||
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# frozen_string_literal: true | ||
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require 'goby' | ||
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RSpec.describe do | ||
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