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Fix dotnet compatibility #11
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This makes encoding follow .NET JSON/UTF8 libraries as much as possible, tested with using System; using System.IO; using System.Text.Json; public class Program { public static void Main() { string controls = "\x00\x01"; MemoryStream ms = new MemoryStream(); Utf8JsonWriter writer = new Utf8JsonWriter(ms, new JsonWriterOptions { SkipValidation = true, }); writer.WriteStringValue(controls); writer.Flush(); byte[] res = ms.ToArray(); string result = System.Text.Encoding.UTF8.GetString(res); Console.WriteLine(result); } } which is similar to what Neo does. Can't comment on differences much because that's just the way .NET is, it doesn't use \ufffd, it escapes some controls in a different way, it just does what it wants and we have to follow here to be compatible. Notice that C# `\x` escaping differs from Go significantly if you want to play with it (it's `\xH[H][H][H]` instead of `\xHH`). It also interprets bytes a bit differently. Signed-off-by: Roman Khimov <roman@nspcc.ru>
Signed-off-by: Roman Khimov <roman@nspcc.ru>
Seems like they're so old they can't be executed. Drop useless actions at the same time. Signed-off-by: Roman Khimov <roman@nspcc.ru>
AliceInHunterland
approved these changes
Feb 29, 2024
AnnaShaleva
approved these changes
Feb 29, 2024
"fmt" | ||
"github.com/virtuald/go-ordered-json" |
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AnnaShaleva
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Feb 29, 2024
Fetch C# node compatibility fixes for the rest of corner cases. Ref. nspcc-dev/go-ordered-json#11. Signed-off-by: Anna Shaleva <shaleva.ann@nspcc.ru>
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As much as it can be fixed at the moment.