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huge refactor #115
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huge refactor #115
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…mes while the block is blocked
Oh, and we should probably tag the current release... |
made tag |
well, it runs |
if _, ok := s.blocks[c]; ok { | ||
err := s.DeleteBlock(c) | ||
if err != nil { | ||
fmt.Println(err) |
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is this for debugging?
🍏 📗 💚 |
This was referenced Nov 10, 2015
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This is a huge refactor that migrates the visual graph from SVG to canvas. This provides monumental benefits to performance and scalability. The canvas implementation consists of several buffers that store an image of various elements (nodes, edges) that are all composed together to build the final visual representation of the graph. The canvas implementation can handle thousands of nodes per group -- and probably can be optimized further.
The data structures that govern how the model interacts with the views is now written with a Flux-like architecture in mind.
This PR introduces some regressions (in order of priority):
g
andu
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