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Make aimmo compatible with Django 1.9 #642

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merged 1 commit into from
Jun 26, 2018
Merged

Make aimmo compatible with Django 1.9 #642

merged 1 commit into from
Jun 26, 2018

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mrniket
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@mrniket mrniket commented Jun 25, 2018

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@CelineBoudier
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Reviewed 2 of 2 files at r1.
Review status: :shipit: complete! all files reviewed, all discussions resolved


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@CelineBoudier
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:lgtm:


Review status: :shipit: complete! all files reviewed, all discussions resolved


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@mrniket mrniket merged commit c7062b6 into master Jun 26, 2018
@mrniket mrniket deleted the pipenv branch June 26, 2018 09:07
mrniket pushed a commit that referenced this pull request Jun 27, 2018
* Add react-unity-webgl package as a dependency

* Introduce new unity module to the component

* Update the README

* Move GameView to be a container

* Add some extra functionality local to the file for now

* Add utilities and a API with JSON settings. Resolves #612

* More functionality to connect two systems

* More Redux changes for success & connection

* Refactor method name of the view to not include 'view'

* Add initial state & send information across to Unity WebGL

* Add socketIO dependency to generated HTML

* Call Unity functions as redux actions now

* Remove irrelevant comments now

* Serialise boolean SSL flag for Unity

* More changes to how communication is conducted

* Handle errors

* Add lunch json for VS code to git ignore

* Emit success event in the epic

* Remove middlewares

* New feature introduced for Game

* Remove old game reducer and move to its own. Resolves #619

Same as below

* Separate epics for each event refactoring

* Remove older epic

* Update .gitignore launch json path
Ignore all .vscode files


Update .gitignore

* Remove a TODO comment

* Fix existing tests to suit new code

* Merge branch 'UI_new_design' into add_unity_to_react

* Regenerate yarn.lock

* Revert the refactoring, can be done in a different PR

* Add epic tests for the happy path

* Remove unwanted comment and add EOF lines

* Change reducer name, forgot to change beforehand

* Add reducer test for all current cases

* More function tests

* Some testing changes as requested in PR by @mrniket

* Change imports to one liner using aliases

* Remove redundant alias for default import

* Refactoring of setGameURL successful, rest not done

* Refactoring of setGameURL fixed

* Finish refactoring

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* GameView minor esLint changes

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* Fix indentation and other eslint issues in unity

* Certain eslint fixes

* More eslint

* Fix minor SSL bug

* Add extra developer settings to the parcel bundler

* Initial connectionParams naming changes


More naming changes


More naming changes again


connectionParams naming change done

* Name change in the view to parameters

* utilities called game_helpers now

* Add another shallow theme test to the layout

* Test passing, still unhappy with marble completion

* Use action creators instead of explicit objects

* Add css to Game Page testing

* Change the djangoBundler check environment before setting vars

* Update tests without theme to use shallow instead

* Export unity as a object containing all the calls instead

* Bring id of current avatar view to be called game_id again

* Add naming change to game_helpers as requested

* Fix tests to be correct now

* Make aimmo compatible with Django 1.9 (#642)

* Make aimmo compatible with Django 1.9

* Using patch version of Django 1.9 (#643)

* Using patch version of Django 1.9

* Merge remote-tracking branch 'origin/master' into add_unity_to_react

* Simply the API for api.js, put error in payload of fail actions

* Add test for emit unity failure
OlafSzmidt pushed a commit that referenced this pull request Jul 4, 2018
* New UI: Move the UI contents into a new branch until fully functional (#547)

* setup code responses for react

* Add Editor Redux feature

* code review changes

* link editor code with django

right now the game id is fixed to 1

* test get code button

* Add GamePage snapshot test

* add post code epic

* Sends post request successfully

* add a way to get csrf token via ajax

* update npm packages

* add post request for code

* simplify passing of epics

* move api calls into an api folder

* simplify post api call

* simplify syntax

* Fix tests and add some more

* New UI: Code editor frontend (#548)

* setup code responses for react

* Add Editor Redux feature

* code review changes

* link editor code with django

right now the game id is fixed to 1

* Merge branch 'master' into django_editor_link

* test get code button

* Add GamePage snapshot test

* add post code epic

* Sends post request successfully

* add a way to get csrf token via ajax

* update npm packages

* add post request for code

* simplify passing of epics

* move api calls into an api folder

* simplify post api call

* simplify syntax

* Fix tests and add some more

* Add front-end component for AceEditor

* Modified theme of code editor

* Merge branch 'UI_new_design' into code_editor_frontend

* Fixed failing test and updated snapshot for code editor

* Merge branch 'code_editor_frontend' of https://github.com/ocadotechnology/aimmo into code_editor_frontend

* Editor state management (#555)

* Get intial state of code on editor load

* Added more types to handle changing code

* Wrote a test case for changeCodeEpic

* fix deps

* Inject testscheduler into changeCodeEpic

* State in post request should be evaluated at the time of the action

* fix eslint in GamePage tests

* code review changes

* Add Material Design to AI:MMO with a Basic Colour Palette (#618)

* Add material-ui core

* Add mui theme to MUIThemeProvider and styled components ThemeProvider

* Use theme colors for existing ui

I didn't do the Unity one because it's going to not have a background

* delete unused file

* add a withTheme testHelper

* Use withTheme testHelper

* Update snapshots

* Use absolute imports for testhelpers

* Merge branch 'master' into UI_new_design

* Fix build

* Add typography (#620)

* Add typography

* withTheme is a default export

* Fix tests so that they are testing the correct code

* Merge branch 'master'

Conflicts:
	game_frontend/package-lock.json
	game_frontend/package.json
	game_frontend/yarn.lock
	players/views.py

* JS: Update dependencies and lock files

* Add more snapshot tests for containers

* Merge with UI_new_design

* Document createShallowWithTheme (#641)

* Add documentation for `createShallowWithTheme` test helper

* Remove feature path

* Fix redux-dev-tools deployment bug

* [New UI] Unity Build in React (#616)

* Add react-unity-webgl package as a dependency

* Introduce new unity module to the component

* Update the README

* Move GameView to be a container

* Add some extra functionality local to the file for now

* Add utilities and a API with JSON settings. Resolves #612

* More functionality to connect two systems

* More Redux changes for success & connection

* Refactor method name of the view to not include 'view'

* Add initial state & send information across to Unity WebGL

* Add socketIO dependency to generated HTML

* Call Unity functions as redux actions now

* Remove irrelevant comments now

* Serialise boolean SSL flag for Unity

* More changes to how communication is conducted

* Handle errors

* Add lunch json for VS code to git ignore

* Emit success event in the epic

* Remove middlewares

* New feature introduced for Game

* Remove old game reducer and move to its own. Resolves #619

Same as below

* Separate epics for each event refactoring

* Remove older epic

* Update .gitignore launch json path
Ignore all .vscode files


Update .gitignore

* Remove a TODO comment

* Fix existing tests to suit new code

* Merge branch 'UI_new_design' into add_unity_to_react

* Regenerate yarn.lock

* Revert the refactoring, can be done in a different PR

* Add epic tests for the happy path

* Remove unwanted comment and add EOF lines

* Change reducer name, forgot to change beforehand

* Add reducer test for all current cases

* More function tests

* Some testing changes as requested in PR by @mrniket

* Change imports to one liner using aliases

* Remove redundant alias for default import

* Refactoring of setGameURL successful, rest not done

* Refactoring of setGameURL fixed

* Finish refactoring

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* GameView minor esLint changes

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* Fix indentation and other eslint issues in unity

* Certain eslint fixes

* More eslint

* Fix minor SSL bug

* Add extra developer settings to the parcel bundler

* Initial connectionParams naming changes


More naming changes


More naming changes again


connectionParams naming change done

* Name change in the view to parameters

* utilities called game_helpers now

* Add another shallow theme test to the layout

* Test passing, still unhappy with marble completion

* Use action creators instead of explicit objects

* Add css to Game Page testing

* Change the djangoBundler check environment before setting vars

* Update tests without theme to use shallow instead

* Export unity as a object containing all the calls instead

* Bring id of current avatar view to be called game_id again

* Add naming change to game_helpers as requested

* Fix tests to be correct now

* Make aimmo compatible with Django 1.9 (#642)

* Make aimmo compatible with Django 1.9

* Using patch version of Django 1.9 (#643)

* Using patch version of Django 1.9

* Merge remote-tracking branch 'origin/master' into add_unity_to_react

* Simply the API for api.js, put error in payload of fail actions

* Add test for emit unity failure

* Merge branch 'master' into UI_new_design
OlafSzmidt pushed a commit that referenced this pull request Jul 4, 2018
* New UI: Move the UI contents into a new branch until fully functional (#547)

* setup code responses for react

* Add Editor Redux feature

* code review changes

* link editor code with django

right now the game id is fixed to 1

* test get code button

* Add GamePage snapshot test

* add post code epic

* Sends post request successfully

* add a way to get csrf token via ajax

* update npm packages

* add post request for code

* simplify passing of epics

* move api calls into an api folder

* simplify post api call

* simplify syntax

* Fix tests and add some more

* New UI: Code editor frontend (#548)

* setup code responses for react

* Add Editor Redux feature

* code review changes

* link editor code with django

right now the game id is fixed to 1

* Merge branch 'master' into django_editor_link

* test get code button

* Add GamePage snapshot test

* add post code epic

* Sends post request successfully

* add a way to get csrf token via ajax

* update npm packages

* add post request for code

* simplify passing of epics

* move api calls into an api folder

* simplify post api call

* simplify syntax

* Fix tests and add some more

* Add front-end component for AceEditor

* Modified theme of code editor

* Merge branch 'UI_new_design' into code_editor_frontend

* Fixed failing test and updated snapshot for code editor

* Merge branch 'code_editor_frontend' of https://github.com/ocadotechnology/aimmo into code_editor_frontend

* Editor state management (#555)

* Get intial state of code on editor load

* Added more types to handle changing code

* Wrote a test case for changeCodeEpic

* fix deps

* Inject testscheduler into changeCodeEpic

* State in post request should be evaluated at the time of the action

* fix eslint in GamePage tests

* code review changes

* Add Material Design to AI:MMO with a Basic Colour Palette (#618)

* Add material-ui core

* Add mui theme to MUIThemeProvider and styled components ThemeProvider

* Use theme colors for existing ui

I didn't do the Unity one because it's going to not have a background

* delete unused file

* add a withTheme testHelper

* Use withTheme testHelper

* Update snapshots

* Use absolute imports for testhelpers

* Merge branch 'master' into UI_new_design

* Fix build

* Add typography (#620)

* Add typography

* withTheme is a default export

* Fix tests so that they are testing the correct code

* Merge branch 'master'

Conflicts:
	game_frontend/package-lock.json
	game_frontend/package.json
	game_frontend/yarn.lock
	players/views.py

* JS: Update dependencies and lock files

* Add more snapshot tests for containers

* Merge with UI_new_design

* Document createShallowWithTheme (#641)

* Add documentation for `createShallowWithTheme` test helper

* Remove feature path

* Fix redux-dev-tools deployment bug

* [New UI] Unity Build in React (#616)

* Add react-unity-webgl package as a dependency

* Introduce new unity module to the component

* Update the README

* Move GameView to be a container

* Add some extra functionality local to the file for now

* Add utilities and a API with JSON settings. Resolves #612

* More functionality to connect two systems

* More Redux changes for success & connection

* Refactor method name of the view to not include 'view'

* Add initial state & send information across to Unity WebGL

* Add socketIO dependency to generated HTML

* Call Unity functions as redux actions now

* Remove irrelevant comments now

* Serialise boolean SSL flag for Unity

* More changes to how communication is conducted

* Handle errors

* Add lunch json for VS code to git ignore

* Emit success event in the epic

* Remove middlewares

* New feature introduced for Game

* Remove old game reducer and move to its own. Resolves #619

Same as below

* Separate epics for each event refactoring

* Remove older epic

* Update .gitignore launch json path
Ignore all .vscode files


Update .gitignore

* Remove a TODO comment

* Fix existing tests to suit new code

* Merge branch 'UI_new_design' into add_unity_to_react

* Regenerate yarn.lock

* Revert the refactoring, can be done in a different PR

* Add epic tests for the happy path

* Remove unwanted comment and add EOF lines

* Change reducer name, forgot to change beforehand

* Add reducer test for all current cases

* More function tests

* Some testing changes as requested in PR by @mrniket

* Change imports to one liner using aliases

* Remove redundant alias for default import

* Refactoring of setGameURL successful, rest not done

* Refactoring of setGameURL fixed

* Finish refactoring

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* GameView minor esLint changes

* Merge remote-tracking branch 'origin/UI_new_design' into add_unity_to_react

* Fix indentation and other eslint issues in unity

* Certain eslint fixes

* More eslint

* Fix minor SSL bug

* Add extra developer settings to the parcel bundler

* Initial connectionParams naming changes


More naming changes


More naming changes again


connectionParams naming change done

* Name change in the view to parameters

* utilities called game_helpers now

* Add another shallow theme test to the layout

* Test passing, still unhappy with marble completion

* Use action creators instead of explicit objects

* Add css to Game Page testing

* Change the djangoBundler check environment before setting vars

* Update tests without theme to use shallow instead

* Export unity as a object containing all the calls instead

* Bring id of current avatar view to be called game_id again

* Add naming change to game_helpers as requested

* Fix tests to be correct now

* Make aimmo compatible with Django 1.9 (#642)

* Make aimmo compatible with Django 1.9

* Using patch version of Django 1.9 (#643)

* Using patch version of Django 1.9

* Merge remote-tracking branch 'origin/master' into add_unity_to_react

* Simply the API for api.js, put error in payload of fail actions

* Add test for emit unity failure

* Merge branch 'master' into UI_new_design

* Fix linter error

* Use the new game_ide ui for AI:MMO and delete the old one 🙌

* Merge branch 'master' into UI_new_design

* Change travis.yml to build new UI before running all_tests


Silly mistake
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3 participants