Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Few bugs in the console log example #5721

Closed
aybe opened this issue Sep 28, 2022 · 3 comments
Closed

Few bugs in the console log example #5721

aybe opened this issue Sep 28, 2022 · 3 comments

Comments

@aybe
Copy link

aybe commented Sep 28, 2022

Config/Build Information:

Dear ImGui 1.87 (18700)
--------------------------------
sizeof(size_t): 8, sizeof(ImDrawIdx): 2, sizeof(ImDrawVert): 20
define: __cplusplus=199711
define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS
define: _WIN32
define: _WIN64
define: _MSC_VER=1930
define: _MSVC_LANG=201402
define: IMGUI_HAS_VIEWPORT
define: IMGUI_HAS_DOCK
--------------------------------
io.BackendPlatformName: NULL
io.BackendRendererName: NULL
io.ConfigFlags: 0x00000000
io.ConfigViewportsNoDecoration
io.ConfigInputTextCursorBlink
io.ConfigMemoryCompactTimer = 60.0
io.BackendFlags: 0x00000008
 RendererHasVtxOffset
--------------------------------
io.Fonts: 1 fonts, Flags: 0x00000000, TexSize: 512,256
io.DisplaySize: 1280.00,720.00
io.DisplayFramebufferScale: 1.00,1.00
--------------------------------
style.WindowPadding: 8.00,8.00
style.WindowBorderSize: 1.00
style.FramePadding: 4.00,3.00
style.FrameRounding: 0.00
style.FrameBorderSize: 0.00
style.ItemSpacing: 8.00,4.00
style.ItemInnerSpacing: 4.00,4.00

Version/Branch of Dear ImGui:

Version: 1.87
Branch: master

Back-end/Renderer/Compiler/OS

Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
Compiler: Visual Studio
Operating System: Windows 10

My Issue/Question:

I'm writing my own console based on your example in the mega demo, I've found few issues on it.

Problem 1:

Add a bunch of entries so that the scrollbar becomes very small, you cannot scroll anymore because the window resize grip takes precedence:

TestDI_iHQ8NgWjSV

If you shrink it enough so that horizontal scrolling appears, the problem is fixed:

TestDI_AcBezstnak

To try address this in a consistent way, I added an empty TextUnformatted after EndChild and in Begin add the flag NoScrollbar:

TestDI_43c68B4aKP

That is already much better even though that now you always have an horizontal scrolling even if there's nothing to scroll.

Any idea on how to fix the problem more elegantly?

Problem 2:

Resizing the window when auto scroll is enabled will screw the vertical position.

When the scroll is say in the middle, all is good:

TestDI_YfiIYpFshJ

But see how when auto scroll is on, the scroll bar loses its position:

TestDI_Q1xBINT2uK

I have no idea on how to fix that one out.

Any tips are much appreciated, thank you!

@ocornut
Copy link
Owner

ocornut commented Sep 28, 2022

you cannot scroll anymore because the window resize grip takes precedence:

You can still click slightly above.

Any idea on how to fix the problem more elegantly?

Your style should use more suitable values for ScrollbarSize, WindowPadding etc.
It looks like your font has been scaled but not your style.

Resizing the window when auto scroll is enabled will screw the vertical position.

Not sure yet.

ocornut added a commit that referenced this issue Sep 28, 2022
@ocornut
Copy link
Owner

ocornut commented Sep 28, 2022

Looking at the Scroll and ScrollMax values in Metrics/Debugger
image

I realized that when the child is clipped, items are coarse clipped (not submitted) so even though scroll max is preserved, we call ImGui::SetScrollHereY() while cursor has not moved to it resets scrolling.

Testing the return of BeginChild() is an adequate fix for that. I have pushed a fix: 5c4426c

@ocornut ocornut closed this as completed Sep 28, 2022
@aybe
Copy link
Author

aybe commented Sep 28, 2022

Thank you. 😁

fangshun2004 added a commit to fangshun2004/imgui that referenced this issue Sep 29, 2022
commit e74a50f
Author: Andrew D. Zonenberg <azonenberg@drawersteak.com>
Date:   Wed Sep 28 08:19:34 2022 -0700

    Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727)

commit d17627b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:38:41 2022 +0200

    InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724)

commit 0a7054c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:00:45 2022 +0200

    Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060)

commit a229a7f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 16:57:09 2022 +0200

    Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725)

commit e0330c1
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 14:54:38 2022 +0200

    Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720)

    which would result in an abnormal number of vertices created.

commit 4d4889b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:42:06 2022 +0200

    Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code.

    Should be no-op but incrementing IMGUI_VERSION_NUM just in case.
    Preparing for ocornut#5720

commit 5c4426c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:22:34 2022 +0200

    Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721)

commit 12c0246
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:07:43 2022 +0200

    Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255)

commit 73efcec
Author: ocornut <omar@miracleworld.net>
Date:   Tue Sep 27 22:21:47 2022 +0200

    Examples: disable GL related warnings on Mac + amend to ignore list.

commit a725db1
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 18:47:20 2022 +0200

    Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559)

commit 325299f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 14 15:46:27 2022 +0200

    Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709)

commit 56c3eae
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 14:24:21 2022 +0200

    ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713)

commit 04316bd
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 16:32:09 2022 +0200

    ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707)

commit c261dac
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:50:46 2022 +0200

    Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else.

commit 51bbc70
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:44:26 2022 +0200

    Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710)

commit 7a9045d
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 11:55:07 2022 +0200

    Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)

commit 83a0030
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 10:33:44 2022 +0200

    Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456)

commit fd408c9
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 22 18:58:33 2022 +0200

    Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456)

    Changed signature of GetKeyChordName() to use ImGuiKeyChord.
    Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.

# Conflicts:
#	imgui_demo.cpp
fangshun2004 added a commit to fangshun2004/imgui that referenced this issue Sep 29, 2022
commit cc5058e
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 21:59:32 2022 +0200

    IO: Filter duplicate input events during the AddXXX() calls. (ocornut#5599, ocornut#4921)

commit fac8295
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 21:31:36 2022 +0200

    IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c310), will filter earlier in next commit. (ocornut#5599)

    Making it a separate commit as this leads to much indentation change.

commit 9e7f460
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 20:42:45 2022 +0200

    Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer.  (ocornut#4921, ocornut#456)

    Amend fd408c9

commit 0749453
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:51:54 2022 +0200

    Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (ocornut#5730)

commit 9f6aae3
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:48:27 2022 +0200

    Nav: Fixed race condition pressing Esc during popup opening frame causing crash.

commit bd2355a
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:25:26 2022 +0200

    Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (ocornut#1207)

commit 3532ed1
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 18:07:35 2022 +0200

    Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (ocornut#5730)

    Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck.
    Expecting more subtle issues to stem from this.
    Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later

commit d5d7050
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 17:26:52 2022 +0200

    Various comments

    As it turns out, functions like IsItemHovered() won't work on an open BeginMenu() because LastItemData is overriden by BeginPopup(). Probably an easy fix.

commit e74a50f
Author: Andrew D. Zonenberg <azonenberg@drawersteak.com>
Date:   Wed Sep 28 08:19:34 2022 -0700

    Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727)

commit d17627b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:38:41 2022 +0200

    InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724)

commit 0a7054c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:00:45 2022 +0200

    Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060)

commit a229a7f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 16:57:09 2022 +0200

    Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725)

commit e0330c1
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 14:54:38 2022 +0200

    Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720)

    which would result in an abnormal number of vertices created.

commit 4d4889b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:42:06 2022 +0200

    Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code.

    Should be no-op but incrementing IMGUI_VERSION_NUM just in case.
    Preparing for ocornut#5720

commit 5c4426c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:22:34 2022 +0200

    Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721)

commit 12c0246
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:07:43 2022 +0200

    Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255)

commit 73efcec
Author: ocornut <omar@miracleworld.net>
Date:   Tue Sep 27 22:21:47 2022 +0200

    Examples: disable GL related warnings on Mac + amend to ignore list.

commit a725db1
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 18:47:20 2022 +0200

    Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559)

commit 325299f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 14 15:46:27 2022 +0200

    Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709)

commit 56c3eae
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 14:24:21 2022 +0200

    ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713)

commit 04316bd
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 16:32:09 2022 +0200

    ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707)

commit c261dac
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:50:46 2022 +0200

    Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else.

commit 51bbc70
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:44:26 2022 +0200

    Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710)

commit 7a9045d
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 11:55:07 2022 +0200

    Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)

commit 83a0030
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 10:33:44 2022 +0200

    Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456)

commit fd408c9
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 22 18:58:33 2022 +0200

    Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456)

    Changed signature of GetKeyChordName() to use ImGuiKeyChord.
    Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.

# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
fangshun2004 added a commit to fangshun2004/imgui that referenced this issue Sep 30, 2022
commit 5884219
Author: cfillion <cfillion@users.noreply.github.com>
Date:   Wed Sep 28 23:37:39 2022 -0400

    imgui_freetype: Assert if bitmap size exceed chunk size to avoid buffer overflow. (ocornut#5731)

commit f2a522d
Author: ocornut <omarcornut@gmail.com>
Date:   Fri Sep 30 15:43:27 2022 +0200

    ImDrawList: Not using alloca() anymore, lift single polygon size limits. (ocornut#5704, ocornut#1811)

commit cc5058e
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 21:59:32 2022 +0200

    IO: Filter duplicate input events during the AddXXX() calls. (ocornut#5599, ocornut#4921)

commit fac8295
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 21:31:36 2022 +0200

    IO: remove ImGuiInputEvent::IgnoredAsSame (revert part of 839c310), will filter earlier in next commit. (ocornut#5599)

    Making it a separate commit as this leads to much indentation change.

commit 9e7f460
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 20:42:45 2022 +0200

    Fixed GetKeyName() for ImGuiMod_XXX values, made invalid MousePos display in log nicer.  (ocornut#4921, ocornut#456)

    Amend fd408c9

commit 0749453
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:51:54 2022 +0200

    Menus, Nav: Fixed not being able to close a menu with Left arrow when parent is not a popup. (ocornut#5730)

commit 9f6aae3
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:48:27 2022 +0200

    Nav: Fixed race condition pressing Esc during popup opening frame causing crash.

commit bd2355a
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 19:25:26 2022 +0200

    Menus, Nav: Fixed using left/right navigation when appending to an existing menu (multiple BeginMenu() call with same names). (ocornut#1207)

commit 3532ed1
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 18:07:35 2022 +0200

    Menus, Nav: Fixed keyboard/gamepad navigation occasionally erroneously landing on menu-item in parent when the parent is not a popup. (ocornut#5730)

    Replace BeginMenu/MenuItem swapping g.NavWindow with a more adequate ImGuiItemFlags_NoWindowHoverableCheck.
    Expecting more subtle issues to stem from this.
    Note that NoWindowHoverableCheck is not supported by IsItemHovered() but then IsItemHovered() on BeginMenu() never worked: fix should be easy in BeginMenu() + add test is IsItemHovered(), will do later

commit d5d7050
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 29 17:26:52 2022 +0200

    Various comments

    As it turns out, functions like IsItemHovered() won't work on an open BeginMenu() because LastItemData is overriden by BeginPopup(). Probably an easy fix.

commit e74a50f
Author: Andrew D. Zonenberg <azonenberg@drawersteak.com>
Date:   Wed Sep 28 08:19:34 2022 -0700

    Added GetGlyphRangesGreek() helper for Greek & Coptic glyph range. (ocornut#5676, ocornut#5727)

commit d17627b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:38:41 2022 +0200

    InputText: leave state->Flags uncleared for the purpose of backends emitting an on-screen keyboard for passwords. (ocornut#5724)

commit 0a7054c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 17:00:45 2022 +0200

    Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (ocornut#5725, ocornut#1807, ocornut#471, ocornut#2815, ocornut#1060)

commit a229a7f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 16:57:09 2022 +0200

    Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (ocornut#5725)

commit e0330c1
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 14:54:38 2022 +0200

    Fonts, Text: Fixed wrapped-text not doing a fast-forward on lines above the clipping region. (ocornut#5720)

    which would result in an abnormal number of vertices created.

commit 4d4889b
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:42:06 2022 +0200

    Refactor CalcWordWrapPositionA() to take on the responsability of minimum character display. Add CalcWordWrapNextLineStartA(), simplify caller code.

    Should be no-op but incrementing IMGUI_VERSION_NUM just in case.
    Preparing for ocornut#5720

commit 5c4426c
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:22:34 2022 +0200

    Demo: Fixed Log & Console from losing scrolling position with Auto-Scroll when child is clipped. (ocornut#5721)

commit 12c0246
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 28 12:07:43 2022 +0200

    Removed support for 1.42-era IMGUI_DISABLE_INCLUDE_IMCONFIG_H / IMGUI_INCLUDE_IMCONFIG_H. (ocornut#255)

commit 73efcec
Author: ocornut <omar@miracleworld.net>
Date:   Tue Sep 27 22:21:47 2022 +0200

    Examples: disable GL related warnings on Mac + amend to ignore list.

commit a725db1
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 18:47:20 2022 +0200

    Comments for flags discoverability + add to debug log (ocornut#3795, ocornut#4559)

commit 325299f
Author: ocornut <omarcornut@gmail.com>
Date:   Wed Sep 14 15:46:27 2022 +0200

    Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (ocornut#4468, ocornut#4825, ocornut#4832, ocornut#5127, ocornut#5655, ocornut#5709)

commit 56c3eae
Author: ocornut <omarcornut@gmail.com>
Date:   Tue Sep 27 14:24:21 2022 +0200

    ImDrawList: asserting on incorrect value for CurveTessellationTol (ocornut#5713)

commit 04316bd
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 16:32:09 2022 +0200

    ColorEdit3: fixed id collision leading to an assertion. (ocornut#5707)

commit c261dac
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:50:46 2022 +0200

    Demo: moved ShowUserGuide() lower in the file, to make main demo entry point more visible + fix using IMGUI_DEBUG_LOG() macros in if/else.

commit 51bbc70
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 14:44:26 2022 +0200

    Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (ocornut#5710)

commit 7a9045d
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 11:55:07 2022 +0200

    Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)

commit 83a0030
Author: ocornut <omarcornut@gmail.com>
Date:   Mon Sep 26 10:33:44 2022 +0200

    Added ImGuiMod_Shortcut which is ImGuiMod_Super on Mac and ImGuiMod_Ctrl otherwise. (ocornut#456)

commit fd408c9
Author: ocornut <omarcornut@gmail.com>
Date:   Thu Sep 22 18:58:33 2022 +0200

    Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (ocornut#4921, ocornut#456)

    Changed signature of GetKeyChordName() to use ImGuiKeyChord.
    Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.

# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.h
#	imgui_demo.cpp
BramblePie pushed a commit to BramblePie/imgui that referenced this issue Oct 26, 2022
kjblanchard pushed a commit to kjblanchard/imgui that referenced this issue May 5, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants