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AlexMax committed Sep 7, 2021
1 parent 17438d7 commit 41835cd
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Showing 33 changed files with 42 additions and 42 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
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Expand Up @@ -14,7 +14,7 @@

cmake_minimum_required(VERSION 3.13)

project(Odamex VERSION 0.9.4)
project(Odamex VERSION 0.9.5)

include(CMakeDependentOption)

Expand Down Expand Up @@ -47,7 +47,7 @@ cmake_dependent_option( ENABLE_PORTMIDI "Enable portmidi support" 1 BUILD_CLIENT
cmake_dependent_option( USE_MINIUPNP "Build with UPnP support" 1 BUILD_SERVER 0 )

set(PROJECT_COPYRIGHT "2006-2021")
set(PROJECT_RC_VERSION "0,9,4,0")
set(PROJECT_RC_VERSION "0,9,5,0")
set(PROJECT_COMPANY "The Odamex Team")

# Use C++ 98/03 for all targets
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2 changes: 1 addition & 1 deletion README
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@@ -1,5 +1,5 @@
===============================================================================
Odamex v0.9.4 README
Odamex v0.9.5 README
https://odamex.net
===============================================================================

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2 changes: 1 addition & 1 deletion Xbox/README.Xbox
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===============================================================================
Odamex v0.9.4 for Xbox
Odamex v0.9.5 for Xbox
http://odamex.net/
Authored by:
Michael "Hyper_Eye" Wood
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6 changes: 3 additions & 3 deletions ag-odalaunch/res/Info.plist
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Expand Up @@ -19,13 +19,13 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>CFBundleShortVersionString</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>CFBundleGetInfoString</key>
<string>Copyright © 2006-2021 The Odamex Team</string>
<key>CFBundleLongVersionString</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2006-2021 The Odamex Team</string>
<key>LSRequiresCarbon</key>
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8 changes: 4 additions & 4 deletions common/version.h
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Expand Up @@ -72,10 +72,10 @@
// Used by configuration files. upversion.py will update thie field
// deterministically and unambiguously so newer versions always compare
// greater.
#define CONFIGVERSIONSTR "94"
#define CONFIGVERSIONSTR "95"

#define DOTVERSIONSTR "0.9.4"
#define GAMEVER (MAKEVER(0, 9, 4))
#define DOTVERSIONSTR "0.9.5"
#define GAMEVER (MAKEVER(0, 9, 5))

#define COPYRIGHTSTR "Copyright (C) 2006-2021 The Odamex Team"

Expand All @@ -91,7 +91,7 @@
// earlier than this version. Needs to be exactly 16 chars long.
//
// upversion.py will update thie field deterministically and unambiguously.
#define SAVESIG "ODAMEXSAVE094 "
#define SAVESIG "ODAMEXSAVE095 "

#define NETDEMOVER 3

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2 changes: 1 addition & 1 deletion config-samples/coop-doom.cfg
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// Vanilla Doom(2) Cooperative Ruleset (4 Players/Ultraviolence Skill)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/coop-masterlevels.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom(2) Cooperative Ruleset (4 Players/Ultraviolence Skill)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/coop-modern.cfg
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// "Modern" Doom(2) Cooperative Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/coop-zdoom.cfg
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@@ -1,5 +1,5 @@
// "ZDOOM" Style Cooperative Ruleset (8 Players/Freelook/Jumping)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/ctf-attackdefend.cfg
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@@ -1,5 +1,5 @@
// Attack & Defend CTF with World Doom League (doomleague.org) 3v3/4v4 CTF Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/ctf-doom.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom(2) Settings (8v8) CTF Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/ctf-pub.cfg
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@@ -1,5 +1,5 @@
// Commonly Used 8v8 Public CTF Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/ctf-wdl.cfg
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@@ -1,5 +1,5 @@
// World Doom League (doomleague.org) 3v3/4v4 CTF Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/dm-doom.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom(2) Style (4 Player) Deathmatch Ruleset (50 Fraglimit/10 Min Timelimit/No Exit)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/dm-modern.cfg
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@@ -1,5 +1,5 @@
// "Modern" Doom 2 Style (16 Player) Deathmatch Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/dm-zdoom.cfg
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@@ -1,5 +1,5 @@
// "ZDOOM" Style (16 Player) Deathmatch Ruleset (Jump/Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/duel-altdeath.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom 2 Altdeath (Deathmatch 2.0) 1v1 Ruleset (No Fraglimit and Exiting Enabled)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/duel-ddl.cfg
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@@ -1,5 +1,5 @@
// Doom Duel League (doomleague.org) 1v1 Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/duel-doom.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom(2) 1v1 Ruleset (With Standard U.S. Fraglimit & No Exiting)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/duel-zddl.cfg
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@@ -1,5 +1,5 @@
// ZDoom Duel League 2011 1v1 Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/duel-zdoom.cfg
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@@ -1,5 +1,5 @@
// "ZDOOM" Style 1v1 Ruleset
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/lms-2team.cfg
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@@ -1,5 +1,5 @@
// 2-Team Last Man Standing with "Modern" Doom 2 Style (8v8) Team Deathmatch Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/lms-3team.cfg
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@@ -1,5 +1,5 @@
// 3-Team Last Man Standing with "Modern" Doom 2 Style (8v8) Team Deathmatch Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/lms-ffa.cfg
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@@ -1,5 +1,5 @@
// Last Man Standing with "Modern" Doom 2 Style (16 Player) Deathmatch Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/survival-modern.cfg
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@@ -1,5 +1,5 @@
// "Modern" Doom(2) Survival Cooperative Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/tdm-doom.cfg
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@@ -1,5 +1,5 @@
// Vanilla Doom(2) Style (2v2) Team Deathmatch Ruleset (50 Fraglimit/10 Min Timelimit/No Exit)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/tdm-modern.cfg
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@@ -1,5 +1,5 @@
// "Modern" Doom 2 Style (8v8) Team Deathmatch Ruleset (No Jump/No Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion config-samples/tdm-zdoom.cfg
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@@ -1,5 +1,5 @@
// "ZDOOM" Style (8v8) Team Deathmatch Ruleset (Jump/Freelook)
// Odamex 0.9.4
// Odamex 0.9.5
// For in-depth information on these variables, visit http://odamex.net/wiki/Category:Server_variables
// Note that 1 = on, 0 = off

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2 changes: 1 addition & 1 deletion installer/windows/build_release.ps1
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Expand Up @@ -9,7 +9,7 @@
# These parameters can and should be changed for new versions.
#

Set-Variable -Name "OdamexVersion" -Value "0.9.4"
Set-Variable -Name "OdamexVersion" -Value "0.9.5"
Set-Variable -Name "OdamexTestSuffix" -Value "" # "-RC3"

#
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6 changes: 3 additions & 3 deletions odalaunch/res/Info.plist
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Expand Up @@ -19,13 +19,13 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>CFBundleShortVersionString</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>CFBundleGetInfoString</key>
<string>Copyright © 2006-2021 The Odamex Team</string>
<key>CFBundleLongVersionString</key>
<string>0.9.4</string>
<string>0.9.5</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2006-2021 The Odamex Team</string>
<key>LSRequiresCarbon</key>
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2 changes: 1 addition & 1 deletion odalpapi/net_packet.h
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Expand Up @@ -66,7 +66,7 @@
#define VERSIONMINOR(V) ((V % 256) / 10)
#define VERSIONPATCH(V) ((V % 256) % 10)

#define VERSION (MAKEVER(0, 9, 4))
#define VERSION (MAKEVER(0, 9, 5))
#define PROTOCOL_VERSION 8

#define TAG_ID 0xAD0
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2 changes: 1 addition & 1 deletion switch.cmake
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Expand Up @@ -41,7 +41,7 @@ set (GCONSOLE 1)
# NACP info
set (APP_TITLE "Odamex for Nintendo Switch")
set (APP_AUTHOR "The Odamex Team")
set (APP_VERSION "0.9.4")
set (APP_VERSION "0.9.5")

# Compiler stuff
set(NACP_TOOL "${DEVKITPRO}/tools/bin/nacptool" CACHE PATH "nacp-tool")
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4 changes: 2 additions & 2 deletions tools/upversion/upversion.ini
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Expand Up @@ -5,8 +5,8 @@
; Existing and new versions of Odamex, in dotted-number format.
; Middle number only goes up to 25, last number only goes up to 9.

old_version=0.9.3
new_version=0.9.4
old_version=0.9.4
new_version=0.9.5

; Existing and new year ranges. Note that if these are the same, year
; replacement will be skipped entirely. Year ranges will not be updated
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