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Implement an edit function #7

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oers opened this issue Mar 17, 2018 · 3 comments
Open

Implement an edit function #7

oers opened this issue Mar 17, 2018 · 3 comments

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@oers
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oers commented Mar 17, 2018

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@panstromek
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How this should work?

@oers
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oers commented Jul 22, 2018

basically like in wzebra.
At any time in a game ou can change the color of any disc, or empty field. This game can then be continued. But undo only works until the last edit.

Basically you give the engine a board and make moves from there (just think of the startig position as an edit of an empty board)

@panstromek
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That would be cool, and someone already requested that but I it will probably need some engine refactoring I guess. I haven't found a place in engine where you could just pass a board - and someone even pointed out that maybe the source code of Zebra that is online and used in Droidzebra is not actual that is used in WZebra

PS. we even dreamed about feature where you would take a photo of a board or transcript and App could parse that. Maybe it would be possible with something like Google machine learning API or so...

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