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Error on enabling addon #3

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acuti opened this issue May 19, 2014 · 5 comments
Closed

Error on enabling addon #3

acuti opened this issue May 19, 2014 · 5 comments

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@acuti
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acuti commented May 19, 2014

Hi
I am on Debian Sid and have just downloaded the latest version (as of today) and copied its content into: /home/peir/.config/Blender/2.70/scripts/addons/blive.
It seems to install the menus, but I get the following error:
"Exception in module register(): '/home/pier/.config/blender/2.70/scripts/addons/blive/init.py'
Traceback (most recent call last):
File "/usr/share/blender/scripts/modules/addon_utils.py", line 312, in enable
mod.register()
File "/home/pier/.config/blender/2.70/scripts/addons/blive/init.py", line 69, in register
utils.register()
AttributeError: 'module' object has no attribute 'register'".
Before today, I have tried to use the addon but got stuck right at the beginning of the wiki tutorial: "Setup the gamelogic for the OSC Server in your Scenes in the "Scene Properties"->"BLive Scene Settings"" I cannot find the BLive Scene Settings" Menu option. This is simply not there in previous versions of the plugin, there is another one instead in the latest version: "Osc DMX Patch" which seems to have a completely different function...
Any help please??
Thanks in advance. I would be very happy to help with testing and giving feedback.
Pier

@offtools
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Hi,

Sry, I forgot to push some changes I've made in the utils folder. The error you got refers to this issue. If you could retry the version from today would also help me. Thanks in advance.

I also updated the basic startup tutorial. I will add more tutorials soon.

Hope this helps. Please let me know if it works now.

offtools

@acuti
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acuti commented May 22, 2014

Thanks so much for your work! Thanks for the fix and for the tutorial, straightforward. Now it works. There's an issue with image scaling while making the standalone window full screen, but I need to test it a bit more as it may be an issue not related with the plugin. As for the tutorial, it would be extremely helpful if it covers OSC and linking to QLC.
Also, it is worth mentioning that it can be combined with the masking feature already present in Blender: http://www.youtube.com/watch?v=gvoZSVkazd0
I am now trying to understand whether it is possible to assign a playlist with controls, instead of a single video, to the UV mapping in Blender (maybe withithin the compositor?).
For the future, I wonder if it's worth preparing some presets for the plugin to behave as a full-blown video projection masking tool!
I will try to use the plugin for some small dance-theatre productions I am working on, and will be very happy to give feedback and suggestions. I am a newbie of Blender but I have already used it for a small dance performance: https://vimeo.com/90183344
Thanks again!

@offtools
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Hi,

Fullscreen Issue:

I added the possiblity use more than one Viewports (Camera) to work with multiple Videoprojectors. Thats why automatic scaling of the viewport is not working at the moment (need to implement that).
If you select your active camera(s), you can change and update the viewport size to the size of your Screen manually. You find the settings in Properties->Camera->BLive Viewport.

Masking:

The masking feature is cool. Unfortunately the addon only supports functions which are covered by the gameengine itself. Compositing is not working in the gameengine. But for the masking issue, you can try work with planes and textures with masks infront of your scene objects, you can also deform the object or plane, where you put your video, thats the way I work.

OSC:

I've noticed there is something wrong with the OSC receiver from QLC. I will fix that. need that formyself in a dance piece in two weeks. (You see we work somehow in the same field, funny)

I try to upload some demo blendfiles. You can also send me an email info[at]offtools.de, than I can send you the files direct. If you ask me questions here, please add a new issue as question, that we can close this issue. Thanks.

@acuti
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acuti commented May 23, 2014

Many thanks! Indeed issue closed for me!

@offtools
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added two examples to the wiki, more will come.

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