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Update build.yaml
build #40: Commit fc5b1c6 pushed by okuhara
September 17, 2024 06:51 39s master
September 17, 2024 06:51 39s
Add a VPERMQ comment to flip_avx_acepck
build #38: Commit 680d347 pushed by okuhara
September 16, 2024 09:52 16s master
September 16, 2024 09:52 16s
Add get_some_horizontal_moves with carry propagation
build #37: Commit 2199e33 pushed by okuhara
September 7, 2024 12:06 49s master
September 7, 2024 12:06 49s
acepck's all SSE2 get_moves
build #36: Commit 02e6c67 pushed by okuhara
September 1, 2024 09:15 50s master
September 1, 2024 09:15 50s
Add acepck's pcmpgtq flips (but not enabled)
build #35: Commit b10b8a4 pushed by okuhara
August 25, 2024 05:53 48s master
August 25, 2024 05:53 48s
July 6, 2024 08:09 1m 18s
Revise last square score adjustment using sign flag
build #33: Commit e0b3c36 pushed by okuhara
June 28, 2024 11:45 1m 5s master
June 28, 2024 11:45 1m 5s
Refine last square score in AVX512 SIMULLASTFLIP
build #32: Commit 43f8d5a pushed by okuhara
June 23, 2024 09:39 1m 8s master
June 23, 2024 09:39 1m 8s
Change macos test build to arm
build #31: Commit e2d5905 pushed by okuhara
May 19, 2024 02:52 51s master
May 19, 2024 02:52 51s
AVX optimized board_unique
build #30: Commit b4fb773 pushed by okuhara
May 19, 2024 01:45 1m 12s master
May 19, 2024 01:45 1m 12s
MSC ARM64 still missing _arm_rbit
build #29: Commit 66e8cab pushed by okuhara
April 21, 2024 01:51 1m 0s master
April 21, 2024 01:51 1m 0s
SSE optimized board_symetry again
build #28: Commit a23c3d4 pushed by okuhara
January 8, 2024 11:51 1m 2s master
January 8, 2024 11:51 1m 2s
Split board_flip_* from board_symetry
build #27: Commit 6bc747d pushed by okuhara
December 28, 2023 09:08 1m 2s master
December 28, 2023 09:08 1m 2s
modify movelist_evaluate calc; affects fingerprint
build #26: Commit 57685a4 pushed by okuhara
December 16, 2023 07:16 1m 1s master
December 16, 2023 07:16 1m 1s
Revise board0 usage; fix unused flips
build #25: Commit 4087529 pushed by okuhara
December 7, 2023 09:55 1m 20s master
December 7, 2023 09:55 1m 20s
Update root.c
build #24: Commit 011233a pushed by okuhara
November 29, 2023 11:02 1m 7s master
November 29, 2023 11:02 1m 7s
Refine AVX512 SIMULLASTFLIP
build #23: Commit 8bb5d5c pushed by okuhara
November 22, 2023 11:20 44s master
November 22, 2023 11:20 44s
vboard opt using union V2DI; MSVC can assign it to XMM
build #22: Commit 7bd8076 pushed by okuhara
November 2, 2023 11:30 1m 29s master
November 2, 2023 11:30 1m 29s
add sfence to be sure; correct comments
build #21: Commit 42dc349 pushed by okuhara
October 9, 2023 07:38 1m 10s master
October 9, 2023 07:38 1m 10s
AVX/SSE optimized hash_cleanup
build #20: Commit 494a38b pushed by okuhara
October 6, 2023 11:26 1m 18s master
October 6, 2023 11:26 1m 18s
lazy high cut version of board_score_sse_1
build #19: Commit 85955bf pushed by okuhara
October 3, 2023 11:27 1m 22s master
October 3, 2023 11:27 1m 22s
Use minimax instead of nagamax for solve 4 or less
build #18: Commit c8118a8 pushed by okuhara
September 26, 2023 08:09 3m 20s master
September 26, 2023 08:09 3m 20s
Refactor endgame_sse/neon solve 4 to 3 interface
build #17: Commit beb2e1d pushed by okuhara
September 25, 2023 10:55 2m 57s master
September 25, 2023 10:55 2m 57s
Add build options and files for new count_last_flips
build #16: Commit 52949e1 pushed by okuhara
August 24, 2023 07:59 2m 48s master
August 24, 2023 07:59 2m 48s
Experimental branchless AVX512 lastflip in endgame_sse.c
build #15: Commit 77ab3e9 pushed by okuhara
July 31, 2023 09:27 1m 59s master
July 31, 2023 09:27 1m 59s