{
"name": "Leandro Gonçalves de Oliveira",
"social_media": {
"linked_in": "https://www.linkedin.com/in/olegonc",
"twitter": "https://twitter.com/_olegon"
},
"job": {
"title": "Software Engineer",
"company_name": "Iti (Itaú)"
},
"main_interests": [
"cloud native applications",
"infrastructure as code",
"algorithms & data structures",
"functional programming",
"agile development",
"backend development"
],
"favorite_quotes": [
{
"quote": "Programs must be written for people to read, and only incidentally for machines to execute.",
"author": "Abelson & Sussman"
},
{
"quote": "Great software is not built by great programmers. It's built by great teams." ,
"author": "@mpj"
},
{
"quote": "Computer science is no more about computers than astronomy is about telescopes." ,
"author": "Edsger W. Dijkstra"
}
]
}
- São Paulo, Brazil
- in/olegonc
- @_olegon
Pinned Loading
-
-
html5-webgl-normalmapping
html5-webgl-normalmapping PublicProjeto de cena com HTML5, WebGL e técnica de normal mapping.
JavaScript 4
-
html5-snake
html5-snake PublicVersão HTML5 do jogo Snake feito com Canvas, CanvasRenderingContext2D e TypeScript.
JavaScript 1
-
html5-pathfind
html5-pathfind PublicLiberando e obstruindo passagens, é calculado qual o menor caminho.
JavaScript 1
-
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.