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A simple lua(JIT) library to read and write .nbs files from Note Block Studio. Also works for CC:T.

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luanbs

GitHub Actions Lua LuaJIT CC:T Code Style

A simple lua(JIT) library to read and write .nbs files from Open Note Block Studio. Also works with CC:T.

luanbs has all the functionality pynbs has, like iterating over Note Block Studio songs

local luanbs = require "luanbs"

for _, note in pairs(luanbs.read("example.nbs").notes) do
  print("tick:", note.tick, "instrument:", note.instrument)
end

or generating new songs programmatically

local luanbs = require "luanbs"

let song = {header = {}, layers = {{}}, notes = {}, instruments = {}}
for i in 1 .. 10 do
  table.insert(song.notes, {tick: i, velocity: 30, key: i+35})
end

the main difference is that every non-table field can be nil, where nil acts as 0/"".

Installation

The package can be installed with luarocks

$ luarocks install rsnbs

or src can be copied into your computer and renamed to luanbs if you're using CC:T.

Reading / Writing

You can use the luanbs.read function to read an parse a specific NBS file of any version.

let song = rsnbs::read_nbs("song.nbs");

This returns a table wich can then be written using luanbs.save

luanbs.save("song.nbs", song, version);

where version = nil saves it in the newest version.

Fields

Header

The first field is header, the file header. It contains information about the file.

Attribute Type Details
header.version int The NBS version this file was saved on.
header.default_instruments int The amount of instruments from vanilla Minecraft in the song.
header.song_length int The length of the song, measured in ticks.
header.song_layers int The ID of the last layer with at least one note block in it.
header.song_name str The name of the song.
header.song_author str The author of the song.
header.original_author str The original song author of the song.
header.description str The description of the song.
header.tempo float The tempo of the song.
header.auto_save bool Whether auto-saving has been enabled.
header.auto_save_duration int The amount of minutes between each auto-save.
header.time_signature int The time signature of the song.
header.minutes_spent int The amount of minutes spent on the project.
header.left_clicks int The amount of times the user has left-clicked.
header.right_clicks int The amount of times the user has right-clicked.
header.blocks_added int The amount of times the user has added a block.
header.blocks_removed int The amount of times the user has removed a block.
header.song_origin str The file name of the original MIDI or schematic.
header.loop bool Whether the song should loop back to the start after ending.
header.max_loop_count int The amount of times to loop. 0 = infinite.
header.loop_start int The tick the song will loop back to at the end of playback.

Notes

The notes attribute holds a list of all the notes of the song in order.

Attribute Type Details
note.tick int The tick at which the note plays.
note.layer int The ID of the layer in which the note is placed.
note.instrument int The ID of the instrument.
note.key int The key of the note. (between 0 and 87)
note.velocity int The velocity of the note. (between 0 and 100)
note.panning int The stereo panning of the note. (between -100 and 100)
note.pitch int The detune of the note, in cents. (between -1200 and 1200)

Layers

The layers attribute holds a list of all the layers of the song in order.

Attribute Type Details
layer.id int The ID of the layer.
layer.name str The name of the layer.
layer.lock bool Whether the layer is locked.
layer.volume int The volume of the layer.
layer.panning int The stereo panning of the layer.

Instruments

The instruments attribute holds a list of all the custom instruments of the song in order.

Attribute Type Details
instrument.id int The ID of the instrument.
instrument.name str The name of the instrument.
instrument.file str The name of the sound file of the instrument.
instrument.pitch int The pitch of the instrument. (between 0 and 87)
instrument.press_key bool Whether the piano should automatically press keys with the instrument when the marker passes them.

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A simple lua(JIT) library to read and write .nbs files from Note Block Studio. Also works for CC:T.

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