A behavior tree framework, using the C# language.
- Composite Node
- Selector Node:one true then true, all false then false;
- Sequence Node:one false then false, all true then true;
- Parallel Node:parallel execute;
- Parallel Selector Node: one false return false, all true return true.
- Parallel Sequence Node: one true return true, all false return false.
- Decorator Node
- Condition Node
- Action Node