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In case we have to modify state when another state is known, we can encapsulate all those states in ObservableObject and use onReceive to check the state we want to act on.
If we were to modify state from within body function call, we will get warnings
Modifying state during view update, this will cause undefined behavior.
This is similar to the warning when we change state inside render in React
For example, when we get an image, we want to do some logic based on that image and modify result state. Here we use var objectWillChange = ObservableObjectPublisher() to notify state change, and because onReceive requires Publisher, we use let imagePublisher = PassthroughSubject<UIImage, Never>()
Note that we use $ prefix from a variable to form Binding
import SwiftUI
import Combine
classViewModel:ObservableObject{varobjectWillChange=ObservableObjectPublisher()letimagePublisher=PassthroughSubject<UIImage,Never>()varimage:UIImage?{
willSet {
objectWillChange.send()
if let image = image {
imagePublisher.send(image)}}}varisDetecting:Bool= false {
willSet {
objectWillChange.send()}}varresult:String?{
willSet {
objectWillChange.send()}}}structMainView:View{@StateprivatevarshowImagePicker:Bool= false
@ObservedObjectvarviewModel:ViewModel=ViewModel()privateletdetector=Detector()varbody:someView{VStack{makeImage().styleFit()
if viewModel.isDetecting {ActivityIndicator(
isAnimating: $viewModel.isDetecting,
style:.large
)}makeResult()Button(action:{self.showImagePicker.toggle()}, label:{Text("Choose image")}).sheet(isPresented: $showImagePicker, content:{ImagePicker(image:self.$viewModel.image, isPresented:self.$showImagePicker)})}.onReceive(viewModel.imagePublisher, perform:{ image inself.detect(image: image)})}privatefunc makeImage()->Image{
if let image =self.viewModel.image {returnImage(uiImage: image)}else{returnImage("placeholder")}}privatefunc makeResult()->Text{
if let result = viewModel.result {returnText(result)}else{returnText("")}}privatefunc detect(image:UIImage){
viewModel.isDetecting = true
try? detector.detect(image: image, completion:{ result in
switch result {case.success(let string):self.viewModel.result = string
default:self.viewModel.result =""}self.viewModel.isDetecting = false
})}}
By default an ObservableObject synthesizes an objectWillChange publisher that emits the changed value before any of its @published properties changes.
classContact:ObservableObject{@Publishedvarname:String@Publishedvarage:Intinit(name:String, age:Int){self.name = name
self.age = age
}func haveBirthday()->Int{
age +=1return age
}}letjohn=Contact(name:"John Appleseed", age:24)
john.objectWillChange.sink{ _ inprint("\(john.age) will change")}print(john.haveBirthday())// Prints "24 will change"// Prints "25"
In Beta 5 ObjectBinding is now defined in Combine as ObservableObject (the property wrapper is now @ObservedObject). There is also a new property wrapper @published where we automatically synthesize the objectWillChange publisher and call it on willSet.
It’ll objectWillChange.send() in the property willSet it’s defined on.
It just removes the boilerplate that you had to write before but otherwise behaves the same.
State vs ObservedObject
If we were to use @State instead of @ObservedObject, it still compiles, but after we pick an image, which should change the image property of our viewModel, the view is not reloaded.
'wrappedValue' is unavailable: @published is only available on properties of classes
@State is for internal usage within a view, and should use struct and primitive data structure. SwiftUI keeps @State property in a separate memory place to preserve it during many reload cycles.
@Observabled is meant for sharing reference objects across views
To to use @State we should use struct, and to use onReceive we should introduce another Publisher like imagePublisher
structViewModel{varimagePublisher=PassthroughSubject<UIImage?,Never>()varimage:UIImage?{
didSet {
imagePublisher.send(image)}}varisDetecting:Bool= false
varresult:String?}structMainView:View{@StateprivatevarshowImagePicker:Bool= false
@StateprivatevarviewModel:ViewModel=ViewModel()privateletdetector=Detector()varbody:someView{VStack{makeImage().styleFit()
if viewModel.isDetecting {ActivityIndicator(
isAnimating: $viewModel.isDetecting,
style:.large
)}makeResult()Button(action:{self.showImagePicker.toggle()}, label:{Text("Choose image")}).sheet(isPresented: $showImagePicker, content:{ImagePicker(image:self.$viewModel.image, isPresented:self.$showImagePicker)})}.onReceive(viewModel.imagePublisher, perform:{ image in
if let image = image {self.detect(image: image)}})}}
The dollar sign for State to access nested properties, like $viewModel.image is called derived Binding, and is achieved via Keypath member lookup feature of Swift 5.1.
Take a look at projectedValue: Binding<Value> from State and subscript<Subject>(dynamicMember keyPath from Binding
@available(iOS 13.0, OSX 10.15, tvOS 13.0, watchOS 6.0,*)@propertyWrapperpublicstructState<Value>:DynamicProperty{/// Initialize with the provided initial value.publicinit(wrappedValue value:Value)/// Initialize with the provided initial value.publicinit(initialValue value:Value)/// The current state value.publicvarwrappedValue:Value{getnonmutating set}/// Produces the binding referencing this state valuepublicvarprojectedValue:Binding<Value>{get}}
/// A value and a means to mutate it.@available(iOS 13.0, OSX 10.15, tvOS 13.0, watchOS 6.0,*)@propertyWrapper@dynamicMemberLookuppublicstructBinding<Value>{/// The transaction used for any changes to the binding's value.publicvartransaction:Transaction/// Initializes from functions to read and write the value.publicinit(get:@escaping()->Value, set:@escaping(Value)->Void)/// Initializes from functions to read and write the value.publicinit(get:@escaping()->Value, set:@escaping(Value,Transaction)->Void)/// Creates a binding with an immutable `value`.publicstaticfunc constant(_ value:Value)->Binding<Value>/// The value referenced by the binding. Assignments to the value/// will be immediately visible on reading (assuming the binding/// represents a mutable location), but the view changes they cause/// may be processed asynchronously to the assignment.publicvarwrappedValue:Value{getnonmutating set}/// The binding value, as "unwrapped" by accessing `$foo` on a `@Binding` property.publicvarprojectedValue:Binding<Value>{get}/// Creates a new `Binding` focused on `Subject` using a key path.public subscript<Subject>(dynamicMember keyPath:WritableKeyPath<Value,Subject>)->Binding<Subject>{get}}
In case we have to modify state when another state is known, we can encapsulate all those states in
ObservableObject
and useonReceive
to check the state we want to act on.See code Avengers
If we were to modify state from within
body
function call, we will get warningsThis is similar to the warning when we change state inside
render
in ReactFor example, when we get an image, we want to do some logic based on that image and modify result state. Here we use
var objectWillChange = ObservableObjectPublisher()
to notify state change, and becauseonReceive
requiresPublisher
, we uselet imagePublisher = PassthroughSubject<UIImage, Never>()
Note that we use
$
prefix from a variable to formBinding
Use Published
See ObservableObject
We should use
@Published
Note that we should not use
objectWillChange
asWe need to manually notify using
objectWillChange
!! Maybe this is a SwiftUI bugIf we remove the declaration of
var objectWillChange = ObservableObjectPublisher()
, then it works automaticallyobjectWillChange
Learn more about the history of
objectWillChange
https://twitter.com/luka_bernardi/status/1155944329363349504?lang=no
State vs ObservedObject
If we were to use
@State
instead of@ObservedObject
, it still compiles, but after we pick an image, which should change theimage
property of ourviewModel
, the view is not reloaded.Note that we can't use
@Published
insidestruct
@State
is for internal usage within a view, and should use struct and primitive data structure. SwiftUI keeps@State
property in a separate memory place to preserve it during many reload cycles.@Observabled
is meant for sharing reference objects across viewsTo to use
@State
we should use struct, and to useonReceive
we should introduce anotherPublisher
likeimagePublisher
The dollar sign for
State
to access nested properties, like$viewModel.image
is called derived Binding, and is achieved via Keypath member lookup feature of Swift 5.1.Take a look at
projectedValue: Binding<Value>
fromState
andsubscript<Subject>(dynamicMember keyPath
fromBinding
Read more
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