There is nothing here, except for this README file.
JavaScript bindings to the AtomSpace
Version 0.0.0 - there is nothing here yet.
There is a recurring desire to access the AtomSpace contents from a web-browser. There are three different ways in which this can be done, listed below. The first way is the worst, the last way is the best.
-
Create a RESTful or RPC or JSON-RPC AtomSpace server, and send selected AtomSpace data to the browser. This is a bad design for two reasons: (1) it places a large CPU burden on the server to create the formats that the browser wants. (2) It forces the browser to remember a large number of Atoms, effectively re-creating the concept of the AtomSpace, but badly, inside the browser.
-
Use the existing CogServer for network communications. This solves problem (1) above: it's fast, it's easy, it works, it's maintained. It does NOT solve (2).
-
Create JavaScript interfaces to the AtomSpace. This avoids problem (1) and solves problem (2). The browser now has complete access to a full AtomSpace, with all the bells and whistles and features and functions. In order to access remote AtomSpaces, a browser or a JS app can use the CogStorageNode to connect to other AtomSpaces over the network.
What should the JavaScript API to the AtomSpace look like? There are two parts to the API: a representation for Atoms and Values, and a small handful of ad hoc function calls.
Recall that AtomSpace Values are a base class for AtomSpace Atoms. The Atom class just has some methods that the Value class does not. The API should resemble the existing C++ API for these two.
Values could look like this:
{
type: function(), // wrapper around the C++ Value::get_type() method.
is_type: function(), // wrapper around Value::is_type()
is_atom: function(), // wrapper around Value::is_atom()
is_node: function(), // wrapper around Value::is_node()
is_link: function(), // wrapper around Value::is_link()
}
Atoms:
{
name: function(), // wrapper around Atom::getName()
value: function(), // wrapper around Atom::getValue()
tv: function(), // wrapper around Atom::getTruthValue()
keys: function(), // wrapper around Atom::getKeys()
incoming: function(), // wrapper around Atom::getIncomingSet()
outgoing: function(), // wrapper around Atom::getOutgoingSet()
}
That's pretty much it, for now.
Possible solutions:
- Use nbind, which provides JS wrappers for C++ that can be used in both browsers and desktop JS apps.
- Use the node.js FFI interfaces.
- Use emscripten to compile
a small subset of the AtomSpace into WebAssembly. That subset would
consist of the Types nameserver (its just one c++ file), the AtomSpace
itself (just four small/medium C++ files), and the base Value and Atom
defintions (a handful of small C++ files). This would be enough to
provide pretty much all of the needed AtomSpace access that a
javascript app or webapp would need. Except for one thing: the
CogStorageNode
is still needed. This would need to be a pure custom all-new javascript object, that opens a socket and does the I/O over it. It should not be that hard, but its not trivial. - Use the cogserver JSON shell. See the JSON shell README for how to use this. This is a solution of the second form, not the third. It still requires the cogserver to serialize the data.
If you want to work on this project, contact the opencog mailing list. Right now, no one is working on this.