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Setting the renderer of the ten-thousand-points example to
WebGL should remove the need for this stub. This is basically
the same approach we took for all vector examples in master,
where we set the renderer to Canvas.

@twpayne, please consider this pull request against the webgl-vector branch (#749), to reduce its footprint.

Setting the renderer of the ten-thousand-points example to
WebGL should remove the need for this stub. This is basically
the same approach we took for all vector examples in master,
where we set the renderer to Canvas.
twpayne added a commit that referenced this pull request Jun 10, 2013
Removing canvas renderer stub for VectorLayer2
@twpayne twpayne merged commit fc79a0e into openlayers:webgl-vector Jun 10, 2013
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twpayne commented Jun 10, 2013

Thanks @ahocevar, this is a better solution.

@ahocevar ahocevar deleted the leaner-webgl-vector branch June 19, 2015 10:54
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2 participants