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Openra crashes in multiplayer mode under Linux #2008

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ghost opened this issue Apr 3, 2012 · 6 comments
Closed

Openra crashes in multiplayer mode under Linux #2008

ghost opened this issue Apr 3, 2012 · 6 comments

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@ghost
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ghost commented Apr 3, 2012

When playing Openra (20120315, stable) under Linux (Linux Mint 12, kernel 3.3) using the Cg renderer (OpenGL doesn't work) the game crashes after 15 minutes or so when playing in multiplayer mode.

dmesg says:

Apr 1 22:35:53 hp kernel: [10795.005161] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung
Apr 1 22:35:53 hp kernel: [10795.005174] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state
Apr 1 22:35:53 hp kernel: [10795.009800] [drm:i915_wait_request] ERROR i915_wait_request returns -11 (awaiting 2656541 at 2656537, next 2656543)
Apr 1 22:38:21 hp kernel: [10942.968050] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung
Apr 1 22:38:21 hp kernel: [10942.968107] [drm:i915_wait_request] ERROR i915_wait_request returns -11 (awaiting 2690486 at 2690482, next 2690488)
Apr 1 22:40:48 hp kernel: [11090.331136] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung
Apr 1 22:40:48 hp kernel: [11090.331194] [drm:i915_wait_request] ERROR i915_wait_request returns -11 (awaiting 2724762 at 2724758, next 2724764)
Apr 1 22:42:20 hp kernel: [11181.792016] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung
Apr 1 22:42:20 hp kernel: [11181.792075] [drm:i915_wait_request] ERROR i915_wait_request returns -11 (awaiting 2745304 at 2745300, next 2745306)
Apr 1 22:46:09 hp kernel: [11410.589172] [drm:i915_hangcheck_elapsed] ERROR Hangcheck timer elapsed... GPU hung

Apr 1 22:46:09 hp kernel: [11410.589230] [drm:i915_wait_request] ERROR i915_wait_request returns -11 (awaiting 2800744 at 2800740, next 2800745)

/debug/dri/0/i915_error_state: http://nopaste.info/6910dcea76.html

Playing in singleplayer mode works fine even with lots of bots and when playing for quite a long time. I've had this multiplayer problem with previous kernel versions, too. Is this a driver bug or a bug in the game?

@chrisforbes
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If you're getting GPU hangs, then there is a driver problem. We may be doing something wrong to tickle the bug though.

@cerebrum
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cerebrum commented Apr 3, 2012

matthias1, what version of nvidia-cg-toolkit do you use?

@ghost
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ghost commented Apr 3, 2012

The version of nvidia-cg-toolkit is 3.0.0007, the one supplied with Linux Mint 12/Ubuntu 11.10

@cerebrum
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cerebrum commented Apr 3, 2012

Well, you can try a newer version at least:
http://http.developer.nvidia.com/Cg/cg_3_1_0010.html
I had problems with nvidia-cg-toolkit-2.1.0012. OpenRA even doesn't start with it. But it was no that problem with nvidia-cg-toolkit-2.1.0017. So, you can try other versions of it too...

@ghost
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ghost commented Apr 3, 2012

Ok, I'll try a newer version...

@ghost
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ghost commented Apr 5, 2012

I tried the latest version of nvidia-cg-toolkit, but it didn't work out. As this is probably a Mesa bug, I'm closing this bug.

@ghost ghost closed this as completed Apr 5, 2012
This issue was closed.
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