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I'm not trying to start a war.
Performance of Blend2D: |
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@xland Hello, that argument does make sense. Previously, a performance test comparing ThorVG with Cairo was conducted unofficially. And ThorVG has since been introduced, Blend2D has not yet been involved in such comparisons. However, with the practical products, ThorVG has undergone optimizations compared to its original state, including the addition of threading and fine-grained fast-track drawing, etc. and we'll continue to explore further optimization possibilities. While ThorVG's software renderer is primarily designed for low-end devices, we have the flexibility to switch to backends such as GL or WGPU if performance becomes a top priority. To make informed decisions, we currently need accurate benchmarking data that includes Blend2D and other relevant tools later. |
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@xland mark as answer? |
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@xland Hello, that argument does make sense. Previously, a performance test comparing ThorVG with Cairo was conducted unofficially. And ThorVG has since been introduced, Blend2D has not yet been involved in such comparisons. However, with the practical products, ThorVG has undergone optimizations compared to its original state, including the addition of threading and fine-grained fast-track drawing, etc. and we'll continue to explore further optimization possibilities. While ThorVG's software renderer is primarily designed for low-end devices, we have the flexibility to switch to backends such as GL or WGPU if performance becomes a top priority. To make informed decisions, we currently ne…