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create_item.lua incorrect charges for amulets/weapons #4156

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2 tasks done
EPuncker opened this issue Jun 8, 2022 · 0 comments · Fixed by #4350
Closed
2 tasks done

create_item.lua incorrect charges for amulets/weapons #4156

EPuncker opened this issue Jun 8, 2022 · 0 comments · Fixed by #4350
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bug An issue describing unexpected behavior of code good first issue Issues that are easy to get started with priority: low Issues with this label won’t have the immediate focus

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@EPuncker
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EPuncker commented Jun 8, 2022

Before creating an issue, please ensure:

  • This is a bug in the software that resides in this repository, and not a
    support matter (use https://otland.net/forums/support.16/ for support)
  • This issue is reproducible without changes to the C++ code in this repository

Steps to reproduce (include any configuration/script required to reproduce)

  1. /i strange talisman, 200

Expected behaviour

strange talisman is created with 200 charges

Actual behaviour

strange talisman is created with 100 charges

Environment

create item talkaction seems to not have a handling for items with charges that are not stackable

Possible fix?

2022-06-08 12_00_57-GitHub Desktop

@EPuncker EPuncker added bug An issue describing unexpected behavior of code good first issue Issues that are easy to get started with priority: low Issues with this label won’t have the immediate focus labels Jun 8, 2022
@EPuncker EPuncker linked a pull request Jan 26, 2023 that will close this issue
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Labels
bug An issue describing unexpected behavior of code good first issue Issues that are easy to get started with priority: low Issues with this label won’t have the immediate focus
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