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Preloading screens isn't a trivial thing right now. It would be useful (particularly for multi-screen wizards) to allow the screens to be loaded in advance to make the application feel more responsive from the start.
Particularly ContentScreen should be verified as ScreenManager.load causes the content to appear in the currently active screen.
The text was updated successfully, but these errors were encountered:
Preloading screens isn't a trivial thing right now. It would be useful (particularly for multi-screen wizards) to allow the screens to be loaded in advance to make the application feel more responsive from the start.
Particularly
ContentScreen
should be verified asScreenManager.load
causes the content to appear in the currently active screen.The text was updated successfully, but these errors were encountered: