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Merge pull request #827 from AnotherFoxGuy/fix-win #302

Merge pull request #827 from AnotherFoxGuy/fix-win

Merge pull request #827 from AnotherFoxGuy/fix-win #302

Workflow file for this run

# Copyright 2013-2019 High Fidelity, Inc.
# Copyright 2020-2022 Vircadia contributors
# Copyright 2021-2022 Overte e.V.
# SPDX-License-Identifier: Apache-2.0
name: Master CI Build
on:
push:
branches:
- master
env:
APP_NAME: interface
BUILD_TYPE: Release
BUILD_NUMBER: ${{ github.run_number }}
CI_BUILD: Github
GIT_COMMIT: ${{ github.sha }}
# VCPKG did not build well on OSX disabling HIFI_VCPKG_BOOTSTRAP, which invokes a download to a working version of vcpkg
# HIFI_VCPKG_BOOTSTRAP: true
RELEASE_TYPE: PRODUCTION
RELEASE_NUMBER: ${{ github.run_number }}
STABLE_BUILD: 0
UPLOAD_BUCKET: overte-public
UPLOAD_REGION: fra1
UPLOAD_ENDPOINT: "https://fra1.digitaloceanspaces.com"
CMAKE_BACKTRACE_URL: ${{ secrets.SENTRY_MINIDUMP_ENDPOINT }}
CMAKE_BACKTRACE_TOKEN: master_${{ github.event.number }}_${{ github.sha }}
# OSX-specific variables
DEVELOPER_DIR: /Applications/Xcode_11.2.app/Contents/Developer
# We are using macOS SDK 10.12 to work around a lot of OpenGL issues in newer SDKs.
# There are crashes on startup, crashes on window resize, etc. on newer macOS SDKs.
MACOSX_DEPLOYMENT_TARGET: '10.12'
# WIN-specific variables
PreferredToolArchitecture: X64
jobs:
build:
strategy:
matrix:
include:
- os: windows-2019
build_type: full
#- os: macOS-10.15
# build_type: full
#- os: ubuntu-20.04
# build_type: full
# apt-dependencies: mesa-common-dev libegl1 libglvnd-dev libdouble-conversion3 libpulse0 libsnappy1v5 libwebpdemux2 libwebpmux3 python3-github python3-distro
fail-fast: false
runs-on: ${{matrix.os}}
steps:
- name: Report Build Number
shell: bash
run: |
echo "Build number: $BUILD_NUMBER"
- name: Configure build environment 1
shell: bash
id: buildenv1
run: |
echo "UPLOAD_PREFIX=build/overte/master" >> $GITHUB_ENV
echo ::set-output name=github_sha_short::`echo $GIT_COMMIT | cut -c1-7`
echo "JOB_NAME=build (${{matrix.os}}, ${{matrix.build_type}})" >> $GITHUB_ENV
echo "APP_TARGET_NAME=$APP_NAME" >> $GITHUB_ENV
# Linux build variables
if [[ "${{ matrix.os }}" = "ubuntu-"* ]]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "INSTALLER_EXT=tgz" >> $GITHUB_ENV
echo "CMAKE_BUILD_EXTRA=-- -j$(nproc)" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-DOVERTE_CPU_ARCHITECTURE=-msse3 -DBUILD_TOOLS:BOOLEAN=FALSE -DHIFI_PYTHON_EXEC:FILEPATH=$(which python3)" >> $GITHUB_ENV
fi
# Mac build variables
if [ "${{ matrix.os }}" = "macOS-10.15" ]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
echo "ZIP_COMMAND=zip" >> $GITHUB_ENV
echo "ZIP_ARGS=-r" >> $GITHUB_ENV
echo "INSTALLER_EXT=dmg" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-DOVERTE_CPU_ARCHITECTURE= -DCMAKE_OSX_SYSROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOPENSSL_LIBRARIES=/usr/local/opt/openssl/lib -G Xcode" >> $GITHUB_ENV
echo "::set-output name=symbols_archive::${BUILD_NUMBER}-${{ matrix.build_type }}-mac-symbols.zip"
echo "APP_TARGET_NAME=Overte" >> $GITHUB_ENV
fi
# Windows build variables
if [ "${{ matrix.os }}" = "windows-2019" ]; then
echo "PYTHON_EXEC=python" >> $GITHUB_ENV
echo "ZIP_COMMAND=7z" >> $GITHUB_ENV
echo "ZIP_ARGS=a" >> $GITHUB_ENV
echo "INSTALLER_EXT=exe" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-A x64" >> $GITHUB_ENV
echo "SYMBOL_REGEX=\(exe\|dll\|pdb\)" >> $GITHUB_ENV
echo "symbols_archive=${BUILD_NUMBER}-${{ matrix.build_type }}-win-symbols.zip" >> $GITHUB_ENV
# echo "HF_PFX_PASSPHRASE=${{secrets.pfx_key}}" >> $GITHUB_ENV
# echo "HF_PFX_FILE=${{runner.workspace}}\build\codesign.pfx" >> $GITHUB_ENV
fi
# Configuration is broken into two steps because you can't set an env var and also reference it in the same step
- name: Configure build environment 2
shell: bash
run: |
echo "${{ steps.buildenv1.outputs.symbols_archive }}"
echo "ARTIFACT_PATTERN=Overte-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV
# Build type variables
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CLIENT_ONLY=FALSE" >> $GITHUB_ENV
echo "INSTALLER=Overte-master$BUILD_NUMBER-${{ steps.buildenv1.outputs.github_sha_short }}.$INSTALLER_EXT" >> $GITHUB_ENV
else
echo "CLIENT_ONLY=TRUE" >> $GITHUB_ENV
echo "INSTALLER=Overte-Interface-master$BUILD_NUMBER-${{ steps.buildenv1.outputs.github_sha_short }}.$INSTALLER_EXT" >> $GITHUB_ENV
fi
- name: Clear Working Directories
if: contains(matrix.runner, 'linux_aarch64')
shell: bash
run: |
rm -rf ./*
rm -rf ~/overte-files
rm -rf ~/.cache
- uses: actions/checkout@v1
with:
submodules: false
fetch-depth: 1
- name: Install dependencies
shell: bash
if: startsWith(matrix.os, 'ubuntu') || contains(matrix.os, 'debian') || startsWith(matrix.os, 'macOS')
run: |
if [[ "${{ matrix.os }}" =~ "ubuntu" || "${{ matrix.os }}" =~ "debian" ]]; then
echo "Updating apt repository index"
sudo apt update || exit 1
echo "Installing apt packages"
sudo apt install -y ${{ matrix.apt-dependencies }} || exit 1
echo "Installing Python Modules"
pip3 install boto3 || exit 1
else # macOS
echo "Downloading MacOSX10.12 SDK.."
curl --progress-bar -L -o macOS_SDK10.12.4.tar.xz "https://data.moto9000.moe/overte_packages/macOS_SDK10.12.4.tar.xz" || exit 1
echo " done\n"
echo "Checking MacOSX10.12 SDK.."
echo "c00e03cb64bed8d0d75d7a01c93de094b6ffaa3bc3318e7b29a9bdc354f0e29e363c454b7db89db8a3b78e9702668d1c661f1af279807de8db11accecb0ca498 macOS_SDK10.12.4.tar.xz" >> macOS_SDK10.12.4.tar.xz.checksum
shasum -a 512 -w -c macOS_SDK10.12.4.tar.xz.checksum
echo "Extracting MacOSX10.12 SDK.."
tar -xf macOS_SDK10.12.4.tar.xz || exit 1
echo " done\n"
echo "Installing MacOSX10.12 SDK.."
# cp always sets an error code while copying the SDK so we return 0 when that happens.
sudo cp -rp MacOSX10.12.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ || exit 0
echo " done"
fi
- name: Override NSIS
shell: pwsh
if: startsWith(matrix.os, 'windows')
run: choco install nsis --allow-downgrade --version=3.06.1
- name: Install Python modules
if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS')
shell: bash
run: $PYTHON_EXEC -m pip install boto3 PyGithub
- name: Create build environment
shell: bash
run: cmake -E make_directory "${{runner.workspace}}/build"
- name: Configure CMake
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DVCPKG_BUILD_TYPE=release -DCLIENT_ONLY:BOOLEAN=$CLIENT_ONLY -DBYPASS_SIGNING:BOOLEAN=TRUE $CMAKE_EXTRA
- name: Build application
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target $APP_TARGET_NAME $CMAKE_BUILD_EXTRA
- name: Build domain server
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target domain-server $CMAKE_BUILD_EXTRA
- name: Build assignment client
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target assignment-client $CMAKE_BUILD_EXTRA
- name: Build console
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target packaged-server-console $CMAKE_BUILD_EXTRA
- name: Build installer
working-directory: ${{runner.workspace}}/build
shell: bash
run: |
echo "Retry code from https://unix.stackexchange.com/a/137639"
function fail {
echo $1 >&2
exit 1
}
function retry {
local n=1
local max=5
local delay=15
while true; do
"$@" && break || {
if [[ $n -lt $max ]]; then
((n++))
echo "Command failed. Attempt $n/$max:"
sleep $delay;
else
fail "The command has failed after $n attempts."
fi
}
done
}
retry cmake --build . --config $BUILD_TYPE --target package $CMAKE_BUILD_EXTRA
#- name: Sign installer (Windows)
# if: startsWith(matrix.os, 'windows')
# shell: powershell
# working-directory: C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0\x64
# run: .\signtool.exe sign /fd sha256 /f ${{runner.workspace}}\build\codesign.pfx /p ${{secrets.pfx_key}} /tr http://sha256timestamp.ws.symantec.com/sha256/timestamp /td SHA256 ${{runner.workspace}}\build\${env:INSTALLER}
- name: Output system stats
if: ${{ always() }}
working-directory: ${{runner.workspace}}/build
shell: bash
run: |
echo "Disk usage:"
df -h
- name: Output installer logs
if: failure() && startsWith(matrix.os, 'windows')
shell: bash
working-directory: ${{runner.workspace}}/build
run: cat ./_CPack_Packages/win64/NSIS/NSISOutput.log
- name: Upload artifact
if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS') || matrix.build_type == 'android' # Automatic Linux packaging is not implemented
shell: bash
working-directory: ${{runner.workspace}}/build
env:
AWS_ACCESS_KEY_ID: ${{ secrets.s3_access_key_id }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.s3_secret_access_key }}
run: $PYTHON_EXEC $GITHUB_WORKSPACE/tools/ci-scripts/upload.py
#- name: Archive symbols
# if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS')
# working-directory: ${{runner.workspace}}
# shell: bash
# run: |
# SYMBOLS_TEMP="symbols-temp"
# mkdir $SYMBOLS_TEMP
# find "./build" \( -path '*/tools/gpu-frame-player/*' -or -path '*/interface/*' -or -path '*/plugins/*' \) -regex ".*\.$SYMBOL_REGEX" -exec cp -r {} $SYMBOLS_TEMP \;
# cd $SYMBOLS_TEMP
# $ZIP_COMMAND $ZIP_ARGS ../${{ steps.buildenv1.outputs.symbols_archive }} .
#- name: Upload symbols
# if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS')
# working-directory: ${{runner.workspace}}
# shell: bash
# run: |
# curl --data-binary @${{ steps.buildenv1.outputs.symbols_archive }} "$CMAKE_BACKTRACE_URL/post?format=symbols&token=$CMAKE_BACKTRACE_SYMBOLS_TOKEN&upload_file=${{steps.buildenv1.outputs.symbols_archive}}&tag=$BUILD_NUMBER"
#- name: Debug list symbols
# if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS')
# working-directory: ${{runner.workspace}}
# shell: bash
# run: |
# unzip -v "${{runner.workspace}}/${{ steps.buildenv1.outputs.symbols_archive }}"
#- name: Upload debug list symbols
# if: startsWith(matrix.os, 'windows') || startsWith(matrix.os, 'macOS')
# uses: actions/upload-artifact@v1
# with:
# name: symbols
# path: ${{runner.workspace}}/${{ steps.buildenv1.outputs.symbols_archive }}
- name: Clear Working Directories
if: contains(matrix.runner, 'linux_aarch64')
shell: bash
run: |
rm -rf ./*
rm -rf ~/overte-files
rm -rf ~/.cache