Feel free to edit this page and put a link to your publicly available Minecraft world in the "User-Contributed Maps" section! (your map may be removed if the link becomes broken or your map is inaccessible)
http://overviewer.org/example/ : regenerated every night from the latest Overviewer code and on-demand at developer's request; always uses every rendermode, no mods, no changes, just vanilla Overviewer
http://overviewer.org/wow/ : This was the World Of Warcraft project lead by RamsesA and the Cursecraft team. We host the wow map with a slightly customized version of Overviewer, but its roughly 26gigs in size and we had to make some changes to support the massive height variations in this map.
http://www.ethancentaurai.com/minecraft/overview/ : A small-ish multiplayer server frequented by a husband-and-wife team and their friends. Lots of custom POI icons, most of which can be toggled on or off. Updated every week or so.
http://minecraft.ttys0.net/map : A small private vanilla server. Map is autoupdated every few hours. Shows player markers and signs. (https://github.com/overviewer/Minecraft-Overviewer-Addons/tree/master/PlayerMarkers). Rendered on-demand.
http://www.MineZMap.com/ : A highly customized Overviewer-rendered map of the popular MineZ server. Searchable location markers, loot chest locations, MineZ wiki integration, Rei's minimap waypoint list exporter, and more!
http://minecraft.writhem.com/ : 1.4 vanilla public server. will render many maps, including an example chunk with many block types visible; usually contains most plugins that are available in the Available Modifications wiki page for the latest overviewer branch.
www.worldofminecraft.de : One of the oldest german creative server. This livemap has markers and a userlist.
http://maps.myminecraft.org/ : Multiple small creative and survival worlds with different sizes with smooth day/night mode. Updates every 5-6 hours.
http://minecraftonline.com/map/ : Awesome, huge map ~500,000 chunks, day and night mode with biomes and full lighting. Continuous incremental updates on quad i5, world directory on ramdrive, tile output on twin SSD drives in RAID-1. Map occupies ~20GB, cache around 200GB.
TheDailyAutist : ~4.5K regions/~3.0M chunks (~13GB). Tiles use ~180GB for lighting + night rendermodes.
http://mortalpowers.com/minemapi/ : Small 7 person server map. ~19000 chunks ~150MB output size. Generated using nice -n19 python gmap.py ~/world/ /super/workspace/mortalpowers.com/minemap/
http://www.saturnvalley.org/minemap : Growing world with ~5 players. Tourist attractions include the airship, the lighthouse, and several active water features.
http://mc.valkyr.com.au/map/ : Creative, Survival and 'Starting/Noob' worlds in day and night modes. The Survival map is ~350km2 using around 110gb of storage. A full render takes ~30 hours. Server is Australian based and using SSD's etc. Higher than default maxzoom, shows in-game time.
http://sucs.org/~tswsl1989/minecraft/ : Private server. Requires around 2 hours for a full render (night, lighting and a couple of overlays using render mode options). World ~250MB, Output ~5.0GB. Updated every 4 hours.
http://mc.watters.ws/map/ : Small private server map.
LFT-Minecraft: Private survival server. Live since May 2011 with 60+ registered users running on a vanilla Minecraft server.
minecraft.cgore.com: Private survival map, <10 people, running vanilla Minecraft.
http://mc.pwn.sk/map/: whitelist-only small server with ~7-8 players; running on a small vps (2cores, 1gb ram); full render ~25 mins, update ~6min
http://ren.mcmaps.cc/221/#/1352/64/-1171/-7/0/0 Medieval Fantasy map by dancsa222
Last edited by Ethan Centaurai,