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Abilities #110

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ozkriff opened this issue Sep 9, 2017 · 3 comments · Fixed by #202
Closed

Abilities #110

ozkriff opened this issue Sep 9, 2017 · 3 comments · Fixed by #202

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@ozkriff
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ozkriff commented Sep 9, 2017

From BS manual:

In the combat system of The Banner Saga, regular actions are Movement, Attack (to Armor or Strength) and Rest. Abilities are special actions that can be performed or take place during a Battle that transcend regular actions. Abilities can be:

  • Passive, events triggering without the unit having to initiate them, so in a sense they are not actions.
  • Active, actions replacing a regular Attack and depleting 1-3 Willpower points to execute.

See:

image

@ozkriff
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ozkriff commented Oct 26, 2017

WIP

@ozkriff
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ozkriff commented Oct 28, 2017

some more progress: knockbacks, jumps + cooldowns

@ozkriff ozkriff added this to the v0.4 - abilities and lasting effects milestone Dec 25, 2017
@ozkriff
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ozkriff commented Jan 2, 2018

WIP: passive abilities: "heavy impact" and "poison attack"

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