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v1.9.0

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@github-actions github-actions released this 25 Jul 16:17
· 31 commits to master since this release
  • Database upgrade

    • Updated database from v10 to v11. This means that Foundry v10 is no longer supported.
  • New Item type: Injury.

    • Injuries can have temporary effects, see Active Effects below,
    • If the healing time is a dice formula, it can be rolled from the character sheet.
    • The healing time can be reduced/increased by left/right clicking.
    • When resting or passing a shift of time, the player will be asked if any un-healed inuries should have their healing time reduced.
    • When the healing time is reduced to zero, the player will be asked if the Injury should be removed.
  • Active Effects

    • Active effects can be created directly on Actors or on the following Item sub-types: Ability, Armor, Helmet, Injury, Item and Weapon.
    • Active effects can be used to modify attributes and derived ratings.
    • Active effects can be set to only affect the character when the item that has the effect is equipped.
  • Character, NPC and Monster sheets

    • Added tab for Effects (& Injuries).
    • Values directly affected by an active effect are shown in a highlighted color and get a tooltip with the original value.
    • Magic tricks are now listed separately from spells.
  • Journals

    • Magic tricks are now listed separately from spells in NPC descriptions.
    • NPCs and Monsters can now have special formatting on their name in order to distinguish named NPCs and monsters.
  • Bug fixes

    • Fixed bug that death roll failed when closing the roll dialog.
    • Fix for error when monster attack description is missing <b> tag.
    • Monster attacks now respect the roll mode.
    • Changed label from "Find weak point" to "Find weak spot".
    • Added speaker to some chat messages.
  • Miscellaneous

    • Showing the checkbox for equipping all Items is now default true.
    • Automatic token size based on monster size.
    • Support for abilities on hotbar.
  • Localization

    • Updated ES translation (by Tarot)
  • For developers

    • The system now uses datamodels instead of template.json (contribution by @xdy).
    • Hot reload is now supported (contribution by @xdy).
    • Added data to give AA access to ability uses (contribution from @rayners)
    • maxEncumbrance was moved from the actor sheet to the actor.

Full Changelog: v1.8.3...v1.9.0