Proof of concept for a force-vector-design tool for rollercoaster track layouts.
mkdir build
cd build
cmake ..
make
In source/main.cpp
, fill the two vectors verticalAccels
and rotationalAccels
with the desired acceleration forces in m/s^2. Compile and run the program. It will generate a 3D mesh called track.obj inside the current working directory. You can open it with any 3D model viewer supporting the OBJ file format (such as meshlab).