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13 contributions in the last year

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Contribution activity First pull request First issue First repository Joined GitHub

April 2017

Created a pull request in saul/demofile that received 1 comment

Adding more property getters to player entity

Created an issue in saul/demofile that received 4 comments

How to know if the killed player was blind?

I will have to do it manually, using "player_blinded" event? It returns me the blind time but how i can keep track of this time "passing" ?

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