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First let me congratulate you as I think your approach is spot on: in order to have an efficient visual processing it is very likely that one should simulate how fovea is working that is one should focus on a reduced area and move around depending on what has been found.
I have tried using your demo on a RTX 4090 GB with 24GB and there isnt obviously enough memory as it is offloaded to the CPU since it takes 5 minutes to run one example.
By setting the flag 'load in 8 bits' to True the models can fit in the GPU memory however the code is obviously not compatible with bits and bytes since a few blocking exceptions are raised.
I would be grateful if you could do the required changes or simply reduce the GPU memory requirements. This would allow more people to test your great work.
The text was updated successfully, but these errors were encountered:
deepbeepmeep
changed the title
Very Slow with 24GB
Great but Very Slow with 24GB
Jan 6, 2024
Hi,
First let me congratulate you as I think your approach is spot on: in order to have an efficient visual processing it is very likely that one should simulate how fovea is working that is one should focus on a reduced area and move around depending on what has been found.
I have tried using your demo on a RTX 4090 GB with 24GB and there isnt obviously enough memory as it is offloaded to the CPU since it takes 5 minutes to run one example.
By setting the flag 'load in 8 bits' to True the models can fit in the GPU memory however the code is obviously not compatible with bits and bytes since a few blocking exceptions are raised.
I would be grateful if you could do the required changes or simply reduce the GPU memory requirements. This would allow more people to test your great work.
The text was updated successfully, but these errors were encountered: