Software engineer that likes games, networking, and moddability.
Here for my S&box projects? Look below (I also work on projects for ApeTavern):
- NetBolt - A custom server and networking structure for S&box clients to connect to and play games.
- Coroutines - A Unity-like coroutines library for S&box.
- Input Actions Generator - A tool to generate C# for your S&box gamemode's input actions.
- Project Template Downloader - A tool to download S&box templates from GitHub.
- Icon Browser - An in-editor browser to see all material icons available in S&box tools.
- Entity Pools - A pooling mechanism for entities, useful for situations where you are creating and deleting many entities with a limited lifespan.
- Roslyn Analyzers - A collection of Roslyn analyzers for checking S&box code.
- ECS - An Entity Component System (ECS) implementation that works with S&box.
- SandScript.Sbox - SandScript but edited to function within S&boxs limits.
- Code It Out - A coding puzzle game using SandScript.
- Rider Editor Tool - A tool addon that adds editor options to open the S&box solution within Rider.
- Sandbox - An edited Sandbox gamemode with a more refreshing UI made by Oppossome and more!
- Job Simulator - A simulation game of completing jobs and interacting in a world of many other players.
Interested in a language that can be embedded into your C# projects? Head over to my organization for SandScript and take a look here.
Here for my FiveM projects? Look below:
Here for my Rust plugins built with uMod? Look below:
Here for my CryoFall projects? Look below: