On my blog, I occasionally share technical topics I encountered during engineering work.
Project | Main technologies | My contribution |
---|---|---|
RSpec GraphQL integration | Ruby, GraphQL | I'm the author |
OpenMeteo Ruby | Ruby | I'm the author |
textcase.nvim | Neovim, Lua | I'm the main contributor next to the author. |
ruby-enum | Ruby | I contributed the exhaustive case matcher. |
A game about finding matches in a deck of cards.
It's implemented in Ruby on Rails and Hotwire / Turbo Streams without any custom Javascript. A game can be played with multiple players via multiple browsers.
My source-available side project to play around with Elixir/Pheonix and Typescript/ReactNative.
Repositories:
- Peak Tracker Auth: The OpenID connect identity provider (Ruby, Rails, Doorkeeper)
- Peak Tracker Backend: The web version and GraphQL API (Elixir, Phoenix, Ash)
- Peak Tracker App: The mobile app (Typescript, ReactNative)
My go-to game to implement when trying out a new technology.
- Space Jumper Unity: Implementation in Unity, playable on itch.io
- Space Jumper React: An early protoype in React, Implementation in Unity, playable on the web