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I was playing with the really cool keyboard nav just now (it works very well I think). I found a bit of an edge case. Perhaps the "center" definition varies for the magnet projected on the edge and the directional arrows.
I know that this sim isn't in active a11y development but I figured I'd still log the issue. @mbarlow12 over to you. Please feel free to just unassign yourself, but I wanted you to have a look in case it was an easy or duplicated issue, since potentially you are still freshish on the stuff.
The text was updated successfully, but these errors were encountered:
Sorry for getting to this so late, and thanks for pointing it out. There was a small discrepancy in the magnet position checks between the jump listener and arrow node displays. Fixed and ready for review.
I was playing with the really cool keyboard nav just now (it works very well I think). I found a bit of an edge case. Perhaps the "center" definition varies for the magnet projected on the edge and the directional arrows.
I know that this sim isn't in active a11y development but I figured I'd still log the issue. @mbarlow12 over to you. Please feel free to just unassign yourself, but I wanted you to have a look in case it was an easy or duplicated issue, since potentially you are still freshish on the stuff.
The text was updated successfully, but these errors were encountered: