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This PR adds the ability to restrict the amount of work done in a codemodder scan. I wish I had these flags useful for testing several times before now, and I think eventually they may be useful for downstream consumers to "limit the work" that a codemodder run can do.
Hopefully, we'll be following this PR quickly with work to make these parameters obsolete (because removing
CompilationUnit
caching and I/O parallelization will fix everything), but I like having them around in case we ever run into situations where we'd like to performance test locally.