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when giving source filename to the compiler, use absolute paths #23

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podusowski opened this issue Apr 8, 2015 · 0 comments
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@podusowski
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My use case looks like this: I have such tree:

root
- Server
  - server.pake

when I build something from server and get some error, compiler yields me paths relative to Server directory:

Game/Actions/ActionPerformer.cpp:204:47: error: ‘class // ...

therefore, I cannon simply copy it and paste as a editor argument.

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