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Add missing resources and assets cmake entries to samples #1

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ppff opened this issue Jan 5, 2020 · 2 comments
Closed

Add missing resources and assets cmake entries to samples #1

ppff opened this issue Jan 5, 2020 · 2 comments
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enhancement New feature or request

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@ppff
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ppff commented Jan 5, 2020

Cairo support required for samples:

  • _svg/*

Cairo and Renderer2D required for samples:

  • FontSample
  • perlinTest
  • BSpline
  • CairoBasic
  • Wisteria

Renderer2D required for samples:

  • Renderer2dBasic

Add script to build all linux supported samples. -> just use cmake -DCINDER_BUILD_ALL_SAMPLES=True ..

@ppff ppff self-assigned this Jan 5, 2020
@ppff ppff added the enhancement New feature or request label Jan 5, 2020
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ppff commented Jan 12, 2020

Samples that cannot be built on linux:

  • MotionBasic, Compass (uses MotionManager block, ios only)
  • Quicktime* (block has no linux support)
  • CaptureBasic and CaptureCube (Capture class has no linux implementation)
  • ios* (ios only)
  • LocationManager (ios and osx only)

@ppff ppff closed this as completed Feb 13, 2020
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ppff commented Feb 13, 2020

All linux-supported samples can now be built thanks to the missing-cmakes branch.

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