=== ORIGINAL README ===
INTRODUCTION
QShaderEdit is a simple multiplatform shader editor inspired by Apple's OpenGL Shader Builder.
It supports ARB programs, GLSL shaders and CgFx effects.
REQUIREMENTS
You will need at least:
- Qt 4.4, recommended Qt4.5
- GLEW 1.3
- cmake 2.4
Optionally, if the Cg (1.4 or above) runtime is found, support for CgFx effects will be available.
DOWNLOAD
You can find the latest release of QShaderEdit at:
http://castano.ludicon.com/page.php?page_id=118
INSTALLATION
I use cmake as the build system. To build the sources, run cmake on the source directory, that will generate native makefiles or projects. For example, on unix platforms you have to run make.
$ cmake && make
or
1.qmake 2.make 3.sudo make install
For more info about cmake, look at cmake's documentation.
DEVELOPMENT
Latest version of the source code can be obtained at:
svn co https://svn.sourceforge.net/svnroot/castano-stuff/qshaderedit qshaderedit
Development is discussed in the following mailing list:
https://lists.sourceforge.net/lists/listinfo/castano-stuff-qshaderedit
The mailing list and the subversion repository are hosted on the following sourceforge project: