Fix double binding causing game crash after API enters failing state #19323
ci.yml
on: pull_request
Code Quality
4m 6s
Build only (Android)
9m 35s
Build only (iOS)
3m 1s
Matrix: Test
Annotations
8 errors and 6 warnings
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
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Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
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Test (macOS, macos-latest, SingleThread)
Process completed with exit code 1.
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osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestTouchScreenDetectionAtSongSelect:
osu.Game/Tests/Visual/OsuTestScene.cs#L539
Failed test found in:
TestResults-Windows-SingleThread.trx
Error:
TearDown : System.TimeoutException : "wait for song select" timed out
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osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestTouchScreenDetectionAtSongSelect:
osu.Game/Tests/Visual/OsuTestScene.cs#L539
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
TearDown : System.TimeoutException : "wait for song select" timed out
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osu.Game.Rulesets.Osu.Tests.Mods.TestSceneOsuModFlashlight ► TestSliderDoesDimAfterStartTimeIfHitEarly:
osu.Game/Tests/Visual/OsuTestScene.cs#L539
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : System.TimeoutException : "test passed" timed out
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osu.Game.Rulesets.Osu.Tests.TestSceneStartTimeOrderedHitPolicy ► TestClickSecondCircleBeforeFirstCircleTimeWithFirstCircleJudged:
osu.Game/Tests/Visual/OsuTestScene.cs#L539
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : System.TimeoutException : "Wait until player is loaded" timed out
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osu.Game.Tests.Visual.Editing.TestSceneEditorTestGameplay ► TestSaveChangesBeforeGameplayTest:
osu.Game/Tests/Visual/OsuTestScene.cs#L539
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
TearDown : System.TimeoutException : "wait for return to editor" timed out
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Test (Linux, ubuntu-latest, SingleThread)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Test (Linux, ubuntu-latest, MultiThreaded)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Test (macOS, macos-latest, MultiThreaded)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Test (Windows, windows-latest, MultiThreaded)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Test (Windows, windows-latest, SingleThread)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
Test (macOS, macos-latest, SingleThread)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
osu-test-results-Linux-MultiThreaded
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19.3 MB |
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osu-test-results-Linux-SingleThread
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19.3 MB |
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osu-test-results-Windows-MultiThreaded
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19.7 MB |
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osu-test-results-Windows-SingleThread
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19.7 MB |
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osu-test-results-macOS-MultiThreaded
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19.5 MB |
|
osu-test-results-macOS-SingleThread
|
19.5 MB |
|