Fix double binding causing game crash after API enters failing state #19323
GitHub Actions / Test Results (Windows, MultiThreaded)
failed
Mar 29, 2024 in 1s
5725 passed, 1 failed and 52 skipped
❌ TestResults-Windows-MultiThreaded.trx
5778 tests were completed in 1492s with 5725 passed, 1 failed and 52 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation | 44✅ | 1❌ | 70s |
❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation
✅ TestAttemptPlayBeatmapMissingFails
✅ TestAttemptPlayBeatmapWrongHashFails
✅ TestBeatmapListingLinkSearchOnInitialOpen
✅ TestBeatmapOptionsInput
✅ TestConfirmationRequiredToDiscardPlaylist(False)
✅ TestConfirmationRequiredToDiscardPlaylist(True)
✅ TestConstructor
✅ TestDeleteAllScoresAfterPlaying
✅ TestDeleteScoreAfterPlaying
✅ TestExitGameFromSongSelect
✅ TestExitImmediatelyAfterCompletion
✅ TestExitMultiWithBackButton
✅ TestExitMultiWithEscape
✅ TestExitSongSelectAndImmediatelyClickLogo
✅ TestExitSongSelectWithClick
✅ TestExitSongSelectWithEscape
✅ TestExitWithHoldDisabled
✅ TestExitWithOperationInProgress
✅ TestFeaturedArtistDisclaimerDialog
✅ TestForceExitWithOperationInProgress
✅ TestMainOverlaysClosesNotificationOverlay
✅ TestMainOverlaysClosesSettingsOverlay
✅ TestMenuMakesMusic
✅ TestModSelectInput
✅ TestModsResetOnEnteringMultiplayer
✅ TestOpenModSelectOverlayUsingAction
✅ TestOpenOptionsAndExitWithEscape
✅ TestOverlayClosing
✅ TestPresentBeatmapAfterDeletion
✅ TestPushMatchSubScreenAndPressBackButtonImmediately
✅ TestPushSongSelectAndPressBackButtonImmediately
✅ TestQuickSkinEditorDoesntNukeSkin
✅ TestRetryCountIncrements
✅ TestRetryFromResults
✅ TestRetryImmediatelyAfterCompletion
✅ TestSettingsViaHotkeyFromMainMenu
✅ TestShowMedalAtResults
✅ TestSongContinuesAfterExitPlayer(False)
✅ TestSongContinuesAfterExitPlayer(True)
✅ TestSongSelectBackActionHandling
✅ TestSongSelectScrollHandling
✅ TestToolbarHiddenByUser
❌ TestTouchScreenDetectionAtSongSelect
TearDown : System.TimeoutException : "wait for song select" timed out
✅ TestTouchScreenDetectionInGame
✅ TestWaitForNextTrackInMenu
Annotations
Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Windows, MultiThreaded)
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestTouchScreenDetectionAtSongSelect
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
TearDown : System.TimeoutException : "wait for song select" timed out
Raw output
TearDown : System.TimeoutException : "wait for song select" timed out
--TearDown
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
at InvokeStub_TestScene.RunTestsFromNUnit(Object, Object, IntPtr*)
at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
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